============================================= PLAYER SKILLS ============================================== *Note: For Variance, determines how much extra damage the skill does, up to ± 50%. Each number denotes ± 5% -------------------------------------------------------------------------------- REIMU HAKUREI -------------------------------------------------------------------------------- Name: Fantasy Orb (Fantasy Seal at Level 10) Type: Magic Target: Single Enemy Attribute: Holy MP Per Level: 1 - 3 2 - 5 3 - 8 4 - 12 5 - 17 6 - 23 7 - 30 8 - 39 9 - 49 10 - 60 Damage/Healing Per Level: 1 - 50 2 - 100 3 - 200 4 - 400 5 - 700 6 - 1000 7 - 1300 8 - 1600 9 - 1900 10 - 2200 Variance: ± 4 Name: Fantasy Heaven Type: Magic Target: All Enemies Attribute: Holy MP Per Level: 1 - 120 Damage/Healing Per Level: 1 - 4000 Variance: ± 1 Name: Enigmatic Pearl Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 4 2 - 5 3 - 7 4 - 10 5 - 14 6 - 19 7 - 25 8 - 32 9 - 40 10 - 49 Damage/Healing Per Level: 1 - 80 2 - 160 3 - 260 4 - 380 5 - 520 6 - 680 7 - 860 8 - 1060 9 - 1280 10 - 1500 Variance: ± 6 Name: Dimensional Rift Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 6 2 - 8 3 - 12 4 - 16 5 - 22 6 - 28 7 - 36 8 - 44 9 - 54 10 - 64 Damage/Healing Per Level: 1 - 150 2 - 280 3 - 420 4 - 550 5 - 675 6 - 850 7 - 1100 8 - 1450 9 - 1750 10 - 1900 Variance: ± 4 Name: Ascension Kick Type: Physical Target: Single Enemey Attribute: Physical MP Per Level: 1 - 16 2 - 18 3 - 21 4 - 25 5 - 30 6 - 36 7 - 43 8 - 51 9 - 60 10 - 70 Damage/Healing Per Level: 1 - 250 2 - 400 3 - 550 4 - 700 5 - 850 6 - 1000 7 - 1150 8 - 1500 9 - 1800 10 - 2200 Variance: ± 4 Additional Information: *Ignores Defense Name: Youkai Buster Type: Magic Target: All Enemies Attribute: Holy MP Per Level: 1 - 9 2 - 10 3 - 12 4 - 15 5 - 19 6 - 24 7 - 30 8 - 37 9 - 45 10 - 54 Damage/Healing Per Level: 1 - 300 2 - 500 3 - 700 4 - 900 5 - 1100 6 - 1300 7 - 1500 8 - 1700 9 - 1900 10 - 2100 Variance: ± 4 Name: Hakurei Amulet Type: Magic Target: Single Ally Attribute: Magic MP Per Level: 1 - 4 2 - 8 3 - 12 4 - 16 5 - 20 6 - 25 Damage/Healing Per Level: 1 - 80 2 - 200 3 - 340 4 - 580 5 - 840 6 - 1000 Variance: ± 4 Name: Rain Dance Type: Magic Target: All Allies Attribute: Magic MP Per Level: 1 - 4 2 - 8 3 - 12 4 - 16 5 - 20 6 - 24 Damage/Healing Per Level: 1 - 40 2 - 80 3 - 160 4 - 320 5 - 640 6 - 1280 Variance: ± 7 Name: Spread Amulet Type: Non-Elemental Target: All Enemies Attribute: Holy MP Per Level: 1 - 2 2 - 4 3 - 6 4 - 8 5 - 10 6 - 12 7 - 14 8 - 16 9 - 18 10 - 20 Variance: ± 4 Additional Information: *+8% chance of reducing Holy resist per level, to a max of 80% Name: Cautionary Border Type: Magic Target: All Allies Attribute: None MP Per Level: 1 - 3 2 - 5 3 - 7 4 - 10 5 - 12 6 - 13 7 - 15 8 - 17 9 - 19 10 - 22 Condition Per Level: 1 - Blink: 5 turns 2 - Blink: 10 turns 3 - Blink: 15 turns 4 - Blink: 20 turns 5 - Blink: 25 turns 6 - Blink: 30 turns 7 - Blink: 35 turns 8 - Blink: 40 turns 9 - Blink: 45 turns 10 - Blink: 50 turns Name: Yin-Yang Jade Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 9 2 - 18 3 - 27 4 - 36 Variance: ± 4 Additional Information: *25% chance of increasing Ghost resist per level Name: Permanent Border Type: Magic Target: Single Ally Attribute: Magic MP Per Level: 1 - 4 2 - 6 3 - 8 4 - 10 5 - 12 6 - 14 7 - 16 8 - 18 9 - 20 10 - 22 Damage/Healing Per Level: Condition Per Level: 1 - Cures Poison 2 - Cures Poison/Blind 3 - Cures Poison/Blind/Silence 4 - Cures Poison/Blind/Silence/Berserk 5 - Cures Poison/Blind/Silence/Berserk/Confusion 6 - Cures Poison/Blind/Silence/Berserk/Confusion/Sleep 7 - Cures Poison/Blind/Silence/Berserk/Confusion/Sleep/Venom 8 - Cures Poison/Blind/Silence/Berserk/Confusion/Sleep/Venom/Paralyze/Freeze 9 - Cures Poison/Blind/Silence/Berserk/Confusion/Sleep/Venom/Paralyze/Freeze/Petrify 10 - Cures Poison/Blind/Silence/Berserk/Confusion/Sleep/Venom/Paralyze/Freeze/Petrify/Slow/Stop/Cursed Variance: ± 6 Name: Duplex Great Barrier Type: Magic Target: Single Ally Attribute: Non-Elemental MP Per Level: 1 - 9 2 - 18 3 - 27 4 - 36 Variance: ± 7 Additional Information: *+25% chance per level to increase Exorcist resist Name: Demon Binding Circle Type: Magic Target: Single Allye Attribute: None MP Per Level: 1 - 16 2 - 24 3 - 36 4 - 54 Variance: ± 5 Additional Information: *+25% chance per level to increase Exorcist/Ghost resist Name: Spiritual Orbs Type: Magic Target: Single Enemy Attribute: Holy, Absorb MP Per Level: 1 - 15 2 - 18 3 - 24 4 - 33 5 - 45 6 - 60 Damage/Healing Per Level: 1 - 200 2 - 300 3 - 450 4 - 650 5 - 900 6 - 1200 Variance: ± 8 Additional Information: *85% accuracy Name: Persuasion Needle Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 8 2 - 10 3 - 12 4 - 15 5 - 18 6 - 22 7 - 26 8 - 31 9 - 36 10 - 42 Condition Per Level: 1 - Berserk: 5 turns 2 - Berserk: 10 turns 3 - Berserk: 15 turns 4 - Berserk: 20 turns 5 - Berserk: 25 turns 6 - Berserk: 30 turns 7 - Berserk: 35 turns 8 - Berserk: 40 turns 9 - Berserk: 45 turns 10 - Berserk: oo turns Variance: ± 4 Additional Information: *80% Accuracy Name: Binding Border Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 15 2 - 16 3 - 17 4 - 22 5 - 25 6 - 29 7 - 33 8 - 38 9 - 43 10 - 50 Condition Per Level: 1 - Paralyze: 5 turns 2 - Paralyze: 10 turns 3 - Paralyze: 15 turns 4 - Paralyze: 20 turns 5 - Paralyze: 25 turns 6 - Paralyze: 30 turns 7 - Paralyze: 35 turns 8 - Paralyze: 40 turns 9 - Paralyze: 45 turns 10 - Paralyze: 50 turns Damage/Healing Per Level: 1 - 50 2 - 75 3 - 100 4 - 125 5 - 150 6 - 175 7 - 200 8 - 225 9 - 250 10 - 300 Variance: ± 4 Additional Information: *80% Accuracy -------------------------------------------------------------------------------- MARISA KIRISAME -------------------------------------------------------------------------------- Name: Magic Missile Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 6 2 - 8 3 - 11 4 - 15 5 - 20 6 - 26 7 - 33 8 - 41 9 - 50 10 - 60 Damage/Healing Per Level: 1 - 100 2 - 150 3 - 250 4 - 400 5 - 600 6 - 850 7 - 1150 8 - 1500 9 - 1900 10 - 2350 Variance: ± 3 Name: Illusion Laser Type: Magic Target: Single Enemy Attribute: Thunder MP Per Level: 1 - 10 2 - 11 3 - 13 4 - 16 5 - 20 6 - 25 7 - 31 8 - 38 9 - 46 10 - 54 Damage/Healing Per Level: 1 - 200 2 - 350 3 - 500 4 - 650 5 - 800 6 - 950 7 - 1100 8 - 1250 9 - 1400 10 - 1550 Variance: ± 3 Additional Information: *80% Accuracy *Ignores Defense Name: Narrow Spark Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 7 2 - 10 3 - 13 4 - 17 5 - 21 6 - 26 7 - 31 8 - 37 9 - 43 10 - 50 Damage/Healing Per Level: 1 - 150 2 - 375 3 - 600 4 - 825 5 - 1050 6 - 1275 7 - 1500 8 - 1725 9 - 1950 10 - 2175 Variance: ± 4 Additional Information: *85% Accuracy *Ignores Defense Name: Meteonic Debris (Meteonic Shower at Level 10) Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 8 2 - 11 3 - 15 4 - 20 5 - 26 6 - 33 7 - 41 8 - 50 9 - 60 10 - 71 Damage/Healing Per Level: 1 - 50 2 - 140 3 - 270 4 - 440 5 - 650 6 - 900 7 - 1190 8 - 1520 9 - 1890 10 - 2280 Variance: ± 3 Additional Information: *85% Accuracy Name: Stardust Reverie Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 22 2 - 26 3 - 30 4 - 34 5 - 38 6 - 42 7 - 46 8 - 50 9 - 54 10 - 58 Damage/Healing Per Level: 1 - 500 2 - 675 3 - 850 4 - 1025 5 - 1200 6 - 1375 7 - 1550 8 - 1725 9 - 1900 10 - 2075 Variance: ± 4 Name: Master Spark (Can upgrade to either Dragon Meteor or Final Spark at Level 6) Type: Magic Target: Single Enemy Attribute: Thunder, Magic MP Per Level: 1 - 90% Max MP 2 - 75% Max MP 3 - 60% Max MP 4 - 45% Max MP 5 - 30% Max MP Damage/Healing Per Level: 1 - 500 2 - 1000 3 - 1500 4 - 2000 5 - 2500 Variance: ± 5 Additional Information: *75% Accuracy *Ignores Defense Name: Dragon Meteor Type: Magic Target: Single Enemy Attribute: Thunder, Magic MP Per Level: *Fixed 15% Max MP per level Damage/Healing Per Level: *Fixed 2500 damage per level Variance: ± 0 Additional Information: *+5% Accuracy per level, starting at 75% to a max of 95% *Ignores Defense Name: Final Spark Type: Magic Target: Single Enemy Attribute: Thunder, Magic MP Per Level: *Fixed 30% Max MP per level Damage/Healing Per Level: 1 - 3000 2 - 3500 3 - 4000 4 - 4500 5 - 5000 Variance: ± 0 Additional Information: *Fixed 60% Accuracy per level *Ignores Defense Name: Harvest Master Spark Type: Magic Target: Single Enemy Attribute: Thunder, Magic MP Per Level: 1 - 160 Damage/Healing Per Level: 1 - 6000 Variance: ± 0 Additional Information: *75% Accuracy *Ignores Defense Name: Orreries Sun Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 8 2 - 16 3 - 24 4 - 32 Variance: ± 4 Additional Information: *At Level 1, increases Fire resist. *At Level 2, increases Fire/Ice resist *At Level 3, increases Fire/Ice/Thunder resist *At Level 4, increases Fire/Ice/Thunder/Water resist. Name: Orrery's Universe Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 15 2 - 30 3 - 45 4 - 60 Variance: ± 0 Additional Information: *25% chance per level to increase Magic resist. Name: Devildom Torch Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 4 2 - 8 3 - 12 4 - 16 Condition Per Level: 1 - Removes Blink 2 - Removes Blink/Protect 3 - Removes Blink/Protect/Regen 4 - Removes Blink/Protect/RegenHaste Variance: ± Additional Information: *Fixed 1 damage per level Name: Grand Stardust Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 2 2 - 6 3 - 10 4 - 14 5 - 18 6 - 22 7 - 26 8 - 30 9 - 34 10 - 38 Variance: ± 0 Additional Information: *8% chance per level to reduce Magic resist, to a max of 80% Name: Luminous Strike Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 2 2 - 4 3 - 6 4 - 8 5 - 10 6 - 12 7 - 14 8 - 16 9 - 18 10 - 20 Damage/Healing Per Level: 1 - 20 MP 2 - 40 MP 3 - 60 MP 4 - 80 MP 5 - 100 MP 6 - 120 MP 7 - 140 MP 8 - 160 MP 9 - 180 MP 10 - 200 MP Variance: ± 10 Name: Green Spread Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 1 2 - 2 3 - 3 4 - 5 5 - 7 6 - 10 7 - 13 8 - 17 9 - 21 10 - 26 Condition Per Level: 1 - Confusion: 5 turns 2 - Confusion: 10 turns 3 - Confusion: 15 turns 4 - Confusion: 20 turns 5 - Confusion: 25 turns 6 - Confusion: 30 turns 7 - Confusion: 35 turns 8 - Confusion: 40 turns 9 - Confusion: 45 turns 10 - Confusion: oo turns Variance: ± 5 Additional Information: *80% Accuracy -------------------------------------------------------------------------------- CIRNO -------------------------------------------------------------------------------- =============================================== ICE COMMAND SKILLS: =============================================== Name: Icicle Fall (upgrades to Hailstorm at level 6) Type: Magic Target: Single Enemy Attribute: Ice MP Per Level: 1 - 2 2 - 5 3 - 8 4 - 12 5 - 16 6 - 21 7 - 26 8 - 32 9 - 38 10 - 44 Damage/Healing Per Level: 1 - 40 2 - 80 3 - 120 4 - 200 5 - 280 6 - 440 7 - 600 8 - 920 9 - 1240 10 - 1560 Variance: ± 2 Additional Information: *Chance of Freeze with damage Name: Icicle Fall -EASY- Type: Magic Target: All Enemies Attribute: Ice MP Per Level: 1 - 80 Damage/Healing Per Level: 1 - 2500 Variance: ± 2 Name: Minus K (Upgrades to Perfect Freeze at Level 6) Type: Magic Target: All Enemies Attribute: Ice MP Per Level: 1 - 1 2 - 3 3 - 5 4 - 8 5 - 11 6 - 15 7 - 19 8 - 21 9 - 26 10 - 32 Condition Per Level: 1 - Freeze: 5 turns 2 - Freeze: 10 turns 3 - Freeze: 15 turns 4 - Freeze: 20 turns 5 - Freeze: 25 turns 6 - Freeze: 30 turns 7 - Freeze: 35 turns 8 - Freeze: 40 turns 9 - Freeze: 45 turns 10 - Freeze: 50 turns Variance: ± 0 Additional Information: *80% Accuracy Name: Cold Divinity Type: Magic Target: Single Enemy Attribute: Ice MP Per Level: 1 - 8 2 - 11 3 - 14 4 - 19 5 - 24 6 - 31 7 - 38 8 - 47 Damage/Healing Per Level: 1 - 200 2 - 350 3 - 500 4 - 700 5 - 900 6 - 1150 7 - 1400 8 - 1700 Variance: ± 4 Additional Information: *85% Accuracy *Ignores Defense Name: Diamond Blizzard Type: Magic Target: All Enemies Attribute: Ice MP Per Level: 1 - 8 2 - 10 3 - 12 4 - 15 5 - 18 6 - 21 7 - 25 8 - 29 9 - 33 10 - 38 Damage/Healing Per Level: 1 - 150 2 - 200 3 - 250 4 - 350 5 - 450 6 - 600 7 - 750 8 - 950 9 - 1150 10 - 1400 Variance: ± 2 Name: EYE'M THE STRONGEST! Type: None Target: Self Attribute: None MP Per Level: 1 - 1 2 - 2 3 - 3 4 - 4 5 - 5 6 - 6 7 - 7 8 - 8 9 - 9 Condition Per Level: 1 - +9 Defense 2 - +9 Attack/Defense 3 - +9 Attack/Defense/Magic 4 - +9 All Stats 5 - +9 All Stats, Absorb Resist Up 6 - +9 All Stats, Pierce/Absorb Resist Up 7 - +9 All Stats, Pierce/Blunt/Absorb Resist Up 8 - +9 All Stats, Pierce/Blunt/Slash/Absorb Resist Up 9 - +9 All Stats, Pierce/Blunt/Slash/Absorb Resist Up, heals Poison/Blind/Silence =============================================== CALL COMMAND SKILLS: =============================================== Name: Great Fairy (Upgrades to Mysterious Fairy and Healing Fairy) Type: Magic Target: All Allies Attribute: None MP Per Level: 1 - 9 2 - 18 3 - 50 Damage/Healing Per Level: 1 - 200 2 - 800 3 - 2800 Condition Per Level: 1 - None 2 - Removes Poison, Blind, Silence, Sleep, Slow 3 - Removes all negative statuses except Death Variance: ± 10 Name: Dark Side of the Moon (Upgrades to Eternal Darkness) Type: Magic (Magic and Physical for Eternal Darkness) Target: All Enemies Attribute: Shadow MP Per Level: 1 - 12 2 - 120 Damage/Healing Per Level: 1 - 200 2 - 4000 Variance: ± 2 (0 at Lv2) Additional Information: *Ignores Defense at Level 2 Name: Night Sparrow (Upgrades to Blind Nightbird) Type: Magic Target: All Enemies Attribute: Wind MP Per Level: 1 - 15 2 - 30 Damage/Healing Per Level: 1 - 250 2 - 800 Condition Per Level: 1 - Confusion 2 - Blind, Silence, Confusion Variance: ± 5 (7 at Lv2) Name: Swarm of Bright Bugs (Upgrades to Butterfly Storm) Type: Magic Target: All Enemies Attribute: Earth MP Per Level: 1 - 24 2 - 32 Damage/Healing Per Level: 1 - 450 2 - 1000 Condition Per Level: 1 - Poison 2 - Poison, Sleep Variance: ± 2 (4 at Lv2) Name: Fluster Escape (Upgrades to Ancient Duper) Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 25 2 - 40 Damage/Healing Per Level: 1 - 700 2 - 1500 Condition Per Level: 1 - Paralyze 2 - Berserk, Paralyze Variance: ± 2 (4 at Lv2) Name: Shikigami (Upgrades to Phoenix Spread Wings) Type: Magic Target: All Allies Attribute: None MP Per Level: 1 - 27 2 - 54 Condition Per Level: 1 - Protect 2 - Protect, Regen, Blink Variance: ± 10 (4 at Lv2) Name: Little Devil Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 54 Damage/Healing Per Level: 1 - 1500 Condition Per Level: 1 - Confusion Variance: ± 2 Name: Dual Core Type: Magic Target: All Enemies Attribute: Gravity MP Per Level: 1 - 85 Damage/Healing Per Level: 1 - 2600 Condition Per Level: 1 - Sap, MP Sap Variance: ± 7 Name: Diamond Dust Type: Magic Target: All Enemies Attribute: Ice MP Per Level: 1 - 60 Damage/Healing Per Level: 1 - 2000 Condition Per Level: 1 - Freeze Variance: ± 2 Name: Dragon Envoy Type: Magic Target: All Enemies Attribute: Thunder MP Per Level: 1 - 68 Damage/Healing Per Level: 1 - 2500 Condition Per Level: 1 - Paralyze Variance: ± 2 -------------------------------------------------------------------------------- AYA SYAMEIMARU -------------------------------------------------------------------------------- Name: Gale Fan (Upgrades to Violent Gale Fan at Level 6) Type: Physical/Magic Target: Single Enemy Attribute: Wind MP Per Level: 1 - 6 2 - 8 3 - 10 4 - 12 5 - 16 6 - 20 7 - 24 8 - 30 9 - 36 10 - 42 Damage/Healing Per Level: 1 - 100 2 - 200 3 - 400 4 - 600 5 - 800 6 - 1000 7 - 1125 8 - 1250 9 - 1375 10 - 1500 Variance: ± 4 Name: Pelting of Midnight (Upgrades to Dark Daymare at Lv6) Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 5 2 - 6 3 - 8 4 - 10 5 - 13 6 - 16 7 - 20 8 - 24 9 - 29 10 - 34 Damage/Healing Per Level: 1 - 60 2 - 110 3 - 180 4 - 270 5 - 380 6 - 510 7 - 660 8 - 830 9 - 1020 10 - 1230 Variance: ± 4 (6 starting at Lv6) Additional Information: *Chance of Blind Name: Graceful Dash Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 8 2 - 12 3 - 16 4 - 20 5 - 24 6 - 28 7 - 32 8 - 36 9 - 40 10 - 44 Damage/Healing Per Level: 1 - 100 2 - 250 3 - 400 4 - 550 5 - 700 6 - 850 7 - 1000 8 - 1150 9 - 1300 10 - 1450 Variance: ± 4 Name: Wind Standing (Upgrades to Tengu's Macroburst) Type: Physical/Magic Target: Single Enemy Attribute: Wind MP Per Level: 1 - 12 2 - 13 3 - 15 4 - 18 5 - 22 6 - 27 7 - 33 8 - 40 9 - 48 10 - 57 Damage/Healing Per Level: 1 - 200 2 - 250 3 - 300 4 - 400 5 - 500 6 - 700 7 - 900 8 - 1200 9 - 1500 10 - 1800 Variance: ± 4 Additional Information: *80% Accuracy *Ignores Defense Name: Opening Winds (Upgrades to Adverse Wind at Lv6) Type: Physical/Magic Target: All Enemies Attribute: Wind MP Per Level: 1 - 7 2 - 9 3 - 12 4 - 16 5 - 21 6 - 27 7 - 34 8 - 42 9 - 51 10 - 61 Damage/Healing Per Level: 1 - 75 2 - 100 3 - 150 4 - 250 5 - 400 6 - 600 7 - 850 8 - 1100 9 - 1350 10 - 1600 Variance: ± 4 (5 at Lv6) Name: Illusionary Dominance Type: Physical Target: Single Enemy Attribute: Wind MP Per Level: 1 - 76 Damage/Healing Per Level: 1 - 3500 Variance: ± 5 Additional Information: *Ignores Defense Name: Wind Sickle Veiling Type: Magic Target: Self Attribute: None MP Per Level: 1 - 10 2 - 15 3 - 25 4 - 40 Condition Per Level: 1 - Blink: 10 turns 2 - Blink: 20 turns 3 - Blink: 30 turns, Regen: 10 turns 4 - Blink: 40 turns, Regen: 20 turns Variance: ± 0 Name: Demonic Kemono Type: Magic Target: Self Attribute: None MP Per Level: 1 - 15 2 - 25 3 - 40 4 - 60 Variance: ± 10 Additional Information: *25% chance per level to increase Physical resist -------------------------------------------------------------------------------- HONG MEILING -------------------------------------------------------------------------------- Name: Flying Flower Kick Type: Physical Target: All Enemies Attribute: Physical MP Per Level: 1 - 14 2 - 18 3 - 22 4 - 26 5 - 30 6 - 34 7 - 38 8 - 42 9 - 46 10 - 50 Damage/Healing Per Level: 1 - 120 2 - 200 3 - 320 4 - 480 5 - 680 6 - 920 7 - 1200 8 - 1520 9 - 1880 10 - 2280 Variance: ± 4 Name: Yellow Quake Kick Type: Physical Target: Single Enemy Attribute: Earth MP Per Level: 1 - 18 2 - 22 3 - 26 4 - 30 5 - 34 6 - 38 7 - 42 8 - 46 9 - 50 10 - 54 Damage/Healing Per Level: 1 - 300 2 - 500 3 - 700 4 - 900 5 - 1100 6 - 1300 7 - 1500 8 - 1700 9 - 1900 10 - 2100 Variance: ± 4 Additional Information: *80% Accuracy *Chance of Paralyze Name: Red Energy Release (Upgrades to Mountain Breaker at Lv5 and Roc-Killing Fist at Lv9) Type: Physical Target: Single Enemy Attribute: Physical, Earth MP Per Level: 1 - 25 2 - 29 3 - 33 4 - 37 5 - 41 6 - 45 7 - 49 8 - 53 9 - 57 10 - 61 11 - 65 12 - 69 Damage/Healing Per Level: 1 - 500 2 - 800 3 - 1100 4 - 1400 5 - 1700 6 - 2000 7 - 2300 8 - 2500 9 - 2700 10 - 3000 11 - 3300 12 - 3600 Variance: ± 4 Additional Information: *80% Accuracy *Ignores Defense Name: Earth Dragon Wave (Upgrades to Earth Sky Dragon Kick) Type: Physical Target: Single Enemy Attribute: Earth MP Per Level: 1 - 18 2 - 21 3 - 24 4 - 27 5 - 30 Damage/Healing Per Level: 1 - 200 2 - 400 3 - 600 4 - 800 5 - 1000 Variance: ± 4 Name: Sky Dragon Kick (Upgrades to Earth Sky Dragon Kick) Type: Physical Target: Single Enemy Attribute: Wind MP Per Level: 1 - 18 2 - 21 3 - 24 4 - 27 5 - 30 Damage/Healing Per Level: 1 - 200 2 - 400 3 - 600 4 - 800 5 - 1000 Variance: ± 4 Name: Earth Sky Dragon Kick Type: Physical Target: Single Enemy Attribute: Physical, Earth, Wind MP Per Level: 1 - 33 2 - 39 3 - 45 4 - 51 5 - 57 Damage/Healing Per Level: 1 - 1400 2 - 1800 3 - 2200 4 - 2600 5 - 3000 Variance: ± 4 Additional Information: *85% Accuracy Name: Rainbow Wind Chime (Upgrades to Rainbow Whirlwind at Lv6) Type: Magic Target: All Allies Attribute: Magic MP Per Level: 1 - 7 2 - 11 3 - 15 4 - 19 5 - 23 6 - 27 7 - 31 8 - 35 9 - 39 10 - 43 Damage/Healing Per Level: 1 - 150 2 - 300 3 - 450 4 - 600 5 - 750 6 - 900 7 - 1150 8 - 1300 9 - 1450 10 - 1600 Variance: ± 10 Name: Extreme Color Typhoon Type: Magic Target: All Allies Attribute: Magic MP Per Level: 1 - 55 Damage/Healing Per Level: 1 - 2500 Variance: ± 10 Name: Tiger Chi Release Type: Magic Target: Self Attribute: Magic MP Per Level: 1 - 15 2 - 30 3 - 45 4 - 60 5 - 75 Condition Per Level: 1 - +10 Attack/Defense 2 - +20 Attack/Defense 3 - +30 Attack/Defense 4 - +40 Attack/Defense 5 - +50 Attack/Defense Variance: ± 0 Name: Glorious Morning Star Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 60 Condition Per Level: 1 - Blunt Resist Down 2 - Blunt/Slash Resist Down 3 - Pierce/Blunt/Slash Resist Down 4 - Physical Resist Down Variance: ± 0 -------------------------------------------------------------------------------- PATCHOULI KNOWLEDGE -------------------------------------------------------------------------------- =============================================== ELEMENTAL COMMAND SKILLS: =============================================== Name: Agni Shine (Upgrades to Summer Red Fireball at Lv5 and Saint Elmo's Pillar at Lv9) Type: Magic Target: Single Enemy Attribute: Fire, Magic MP Per Level: 1 - 4 2 - 6 3 - 10 4 - 16 5 - 22 6 - 26 7 - 30 8 - 36 9 - 42 10 - 46 11 - 50 12 - 56 Damage/Healing Per Level: 1 - 70 2 - 120 3 - 200 4 - 310 5 - 450 6 - 620 7 - 820 8 - 1050 9 - 1310 10 - 1600 11 - 1900 12 -2200 Variance: ± 4 Name: Spout (Upgrades to Condensed Bubbles at Lv5 and Jellyfish Princess at Lv9) Type: Magic Target: Single Enemy Attribute: Water, Magic MP Per Level: 1 - 4 2 - 6 3 - 10 4 - 16 5 - 22 6 - 26 7 - 30 8 - 36 9 - 42 10 - 46 11 - 50 12 - 56 Damage/Healing Per Level: 1 - 70 2 - 120 3 - 200 4 - 310 5 - 450 6 - 620 7 - 820 8 - 1050 9 - 1310 10 - 1600 11 - 1900 12 -2200 Variance: ± 5 Name: Dew Spear "Crystals" Type: Magic Target: Single Enemy Attribute: Ice, Magic MP Per Level: 1 - 12 2 - 21 3 - 30 4 - 40 5 - 50 Damage/Healing Per Level: 1 - 200 2 - 600 3 - 1000 4 - 1400 5 - 1800 Variance: ± 4 Name: Autumn Edge (Upgrades to Autumn Blade at Lv5 and Emerald City at Lv9) Type: Magic Target: All Enemies (Single Enemy starting at Lv5) Attribute: Earth, Magic MP Per Level: 1 - 6 2 - 10 3 - 16 4 - 22 5 - 28 6 - 34 7 - 40 8 - 46 9 - 52 10 - 58 11 - 64 12 -70 Damage/Healing Per Level: 1 - 100 2 - 150 3 - 200 4 - 300 5 - 400 6 - 600 7 - 800 8 - 1100 9 - 1400 10 - 1800 11 - 2200 12 -2700 Variance: ± 5 Name: Spring Wind (Upgrades to Flash of Spring at Lv6) Type: Magic Target: Single Target Attribute: Wind, Magic MP Per Level: 1 - 6 2 - 10 3 - 16 4 - 22 5 - 26 6 - 30 7 - 36 8 - 42 9 - 46 10 - 50 Damage/Healing Per Level: 1 - 120 2 - 200 3 - 310 4 - 450 5 - 620 6 - 820 7 - 1050 8 - 1310 9 - 1600 10 - 1900 Variance: ± 4 Name: Silent Selene Type: Magic Target: All Enemies Attribute: Shadow, Magic MP Per Level: 1 - 12 2 - 16 3 - 21 4 - 27 5 - 34 6 - 42 7 - 51 8 - 61 9 - 72 10 - 84 Damage/Healing Per Level: 1 - 200 2 - 300 3 - 450 4 - 650 5 - 900 6 - 1200 7 - 1600 8 - 2000 9 - 2400 10 - 2800 Variance: ± 4 Name: Royal Flare Type: Magic Target: All Enemies Attribute: Holy, Magic MP Per Level: 1 - 12 2 - 16 3 - 21 4 - 27 5 - 34 6 - 42 7 - 51 8 - 61 9 - 72 10 - 84 Damage/Healing Per Level: 1 - 200 2 - 300 3 - 450 4 - 650 5 - 900 6 - 1200 7 - 1600 8 - 2000 9 - 2400 10 - 2800 Variance: ± 4 Name: Photosynthesis Type: Magic Target: Self Attribute: Magic, Absorb MP Per Level: 1 - 40% Max MP 2 - 35% Max MP 3 - 30% Max MP 4 - 25% Max MP 5 - 20% Max MP Variance: ± 10 Additional Information: *Grants MP Regen Name: Satellite Sunflower Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 2 2 - 4 3 - 6 4 - 8 5 - 12 6 - 16 7 - 20 8 - 24 9 - 28 10 - 32 Condition Per Level: 1 - Sap: 5 turns, MP Sap: 5 turns 2 - Sap: 10 turns, MP Sap: 10 turns 3 - Sap: 15 turns, MP Sap: 15 turns 4 - Sap: 20 turns, MP Sap: 20 turns 5 - Sap: 25 turns, MP Sap: 25 turns 6 - Sap: 30 turns, MP Sap: 30 turns 7 - Sap: 35 turns, MP Sap: 35 turns 8 - Sap: 40 turns, MP Sap: 40 turns 9 - Sap: 45 turns, MP Sap: 45 turns 10 - Sap: oo turns, MP Sap: oo turns Variance: ± 4 Additional Information: *80% Accuracy Name: Philosopher's Stone Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 150 Condition Per Level: 1 - Fire/Ice/Thunder/Water/Earth/Wind Resist Down Variance: ± 0 =============================================== WEAPON BLESS SKILLS: =============================================== Name: Fire Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Fire element to weapons for 20 turns. Name: Ice Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Ice element to weapons for 20 turns. Name: Thunder Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Thunder element to weapons for 20 turns. Name: Earth Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Earth element to weapons for 20 turns. Name: Wind Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Wind element to weapons for 20 turns. Name: Water Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Water element to weapons for 20 turns. Name: Poison Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Poison element to weapons for 20 turns. Name: Holy Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 18 Additional Information: *Grants Holy element to weapons for 20 turns. Name: Shadow Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 18 Additional Information: *Grants Shadow element to weapons for 20 turns. Name: Gravity Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 18 Additional Information: *Grants Gravity element to weapons for 20 turns. Name: Mystic Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 22 Additional Information: *Grants Mystic element to weapons for 20 turns. -------------------------------------------------------------------------------- REISEN UDONGEIN INABA -------------------------------------------------------------------------------- Name: Illusionary Blast (Upgrades to Lunatic Blast at Lv6) Type: Magic Target: Single Enemy Attribute: Shadow MP Per Level: 1 - 14 2 - 20 3 - 26 4 - 32 5 - 38 6 - 44 7 - 50 8 - 56 9 - 62 10 - 68 Damage/Healing Per Level: 1 - 250 2 - 300 3 - 400 4 - 550 5 - 750 6 - 1000 7 - 1300 8 - 1650 9 - 2050 10 - 2500 Variance: ± 4 Additional Information: *Ignores Defense Name: Mind Explosion (Upgrades to Mind Starmine at Lv6) Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 12 2 - 16 3 - 21 4 - 26 5 - 32 6 - 38 7 - 45 8 - 52 9 - 60 10 - 68 Damage/Healing Per Level: 1 - 200 2 - 250 3 - 350 4 - 500 5 - 700 6 - 900 7 - 1100 8 - 1300 9 - 1500 10 - 1800 Variance: ± 4 (3 at Lv6 onwards) Name: Ultraviolet Field Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 4 2 - 12 Condition Per Level: *Cures Poison Name: Eyesight Cleaning Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 6 2 - 18 Additional Information: *Cures Blind Name: Weak Heart Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 6 2 - 18 Additional Information: *Cures Sleep Name: Disorder Eye Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 10 2 - 30 Additional Information: *Cures Berserk Name: Mind Bending Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 6 2 - 18 Additional Information: *Cures Confusion Name: Corolla Glance Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 10 2 - 30 Additional Information: *Cures Paralyze Name: Ripple Vision Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 12 2 - 36 Additional Information: *Cures Sleep/Silence Name: Undersense Break Type: Magic Target: Single Ally (All Allies at Lv2) Attribute: Magic MP Per Level: 1 - 16 2 - 48 Additional Information: *Cures Petrify/Freeze/Stop Name: Life Elixir Type: Magic Target: Self Attribute: Magic MP Per Level: 1 - 10 2 - 20 3 - 40 4 - 60 5 - 80 Condition Per Level: 1 - +10 Attack/Defense 2 - +20 Attack/Defense 3 - +30 Attack/Defense 4 - +40 Attack/Defense 5 - +50 Attack/Defense Variance: ± 0 Name: Ultrared Field Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 4 2 - 6 3 - 8 4 - 12 5 - 16 6 - 20 7 - 26 8 - 32 9 - 38 10 - 45 Condition Per Level: 1 - Berserk: 5 turns 2 - Berserk: 10 turns 3 - Berserk: 15 turns 4 - Berserk: 20 turns 5 - Berserk: 25 turns 6 - Berserk: 30 turns 7 - Berserk: 35 turns 8 - Berserk: 40 turns 9 - Berserk: 45 turns 10 - Berserk: 50 turns Variance: ± 4 Additional Information: *80% Accuracy Name: Poison Smoke Curtain Type: Magic Target: All Enmies Attribute: Magic MP Per Level: 1 - 2 2 - 3 3 - 4 4 - 5 5 - 6 6 - 7 7 - 8 8 - 9 9 - 10 10 - 11 Condition Per Level: 1 - Poison: 5 turns 2 - Poison: 10 turns 3 - Poison: 15 turns 4 - Poison: 20 turns 5 - Poison: 25 turns 6 - Poison: 30 turns 7 - Poison: 35 turns 8 - Poison: 40 turns 9 - Poison: 45 turns 10 - Poison: oo turns Variance: ± 4 Additional Information: *80% Accuracy Name: Infrared Moon Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 6 2 - 12 3 - 18 4 - 24 5 - 30 6 - 36 7 - 42 8 - 48 9 - 54 10 - 60 Variance: ± 0 Additional Information: *70% Accuracy *-5 Attack per level, to a max of -50 Attack Name: X-Wave Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 6 2 - 12 3 - 18 4 - 24 5 - 30 6 - 36 7 - 42 8 - 48 9 - 54 10 - 60 Variance: ± 0 Additional Information: *70% Accuracy *-5 Defense per level, to a max of -50 Defense Name: Absent Mindedness Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 6 2 - 12 3 - 18 4 - 24 5 - 30 6 - 36 7 - 42 8 - 48 9 - 54 10 - 60 Variance: ± 0 Additional Information: *70% Accuracy *-5 Magic per level, to a max of -50 Magic Name: Lunatic Red Eyes Type: Magic Target: All Enemies Attribute: Shadow, Magic MP Per Level: 1 - 110 Variance: ± 0 Additional Information: *70% Accuracy *-50 Attack/Defense/Magic -------------------------------------------------------------------------------- SAKUYA IZAYOI -------------------------------------------------------------------------------- =============================================== TIME COMMAND SKILLS: =============================================== Name: Magic Star Sword (Upgrades to Eternal Meek at Lv6) Type: Physical Target: All Enmies Attribute: Physical, Slash MP Per Level: 1 - 8 2 - 10 3 - 12 4 - 16 5 - 20 6 - 24 7 - 30 8 - 36 9 - 42 10 - 50 Damage/Healing Per Level: 1 - 60 2 - 120 3 - 180 4 - 300 5 - 420 6 - 600 7 - 780 8 - 1020 9 - 1260 10 - 1560 Variance: ± 4 Name: Bounce No-Bounce (Upgrades to Killing Doll at Lv6) Type: Physical Target: Single Enemy Attribute: Physical, Pierce MP Per Level: 1 - 6 2 - 12 3 - 18 4 - 24 5 - 30 6 - 36 7 - 42 8 - 48 9 - 54 10 - 60 Damage/Healing Per Level: 1 - 150 2 - 300 3 - 450 4 - 600 5 - 750 6 - 900 7 - 1050 8 - 1200 9 - 1350 10 - 1500 Variance: ± 3 Name: Crossup Magic Type: Physical Target: Single Enemy Attribute: Physical, Slash MP Per Level: 1 - 2 2 - 3 3 - 5 4 - 8 5 - 12 6 - 17 7 - 23 8 - 30 9 - 38 10 - 47 Damage/Healing Per Level: 1 - 50 2 - 75 3 - 125 4 - 225 5 - 350 6 - 500 7 - 675 8 - 875 9 - 1100 10 - 1350 Variance: ± 4 Additional Information: *80% Accuracy *Ignore Defense *Chance of Confusion Name: Soul Scripture (Upgrades to Inscribe Red Soul) Type: Physical Target: Single Enemy Attribute: Physical, Slash MP Per Level: 1 - 18 2 - 24 3 - 30 4 - 36 5 - 42 6 - 48 7 - 54 8 - 60 9 - 66 10 - 72 Damage/Healing Per Level: 1 - 300 2 - 600 3 - 900 4 - 1200 5 - 1500 6 - 1800 7 - 2100 8 - 2400 9 - 2700 10 - 3000 Variance: ± 4 (6 at Lv6) Additional Information: *70% Accuracy *Ignores Defense *Chance of Death Name: Vanishing Everything MP Per Level: 1 - 50 Additional Information: *Eliminates random encounters on overworld for 30 seconds. Name: Luna Dial Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 6 2 - 12 3 - 18 4 - 24 Condition Per Level: 1 - Slow: 5 turns 2 - Slow: 10 turns 3 - Slow: 15 turns 4 - Slow: 20 turns Variance: ± 0 Additional Information: *80% Accuracy Name: Private Square Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 12 2 - 24 3 - 36 4 - 48 Condition Per Level: 1 - Slow: 5 turns 2 - Slow: 10 turns 3 - Slow: 15 turns 4 - Slow: 20 turns Variance: ± 4 Additional Information: *60% Accuracy Name: Special Stopwatch Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 12 2 - 18 3 - 24 4 - 30 Condition Per Level: 1 - Stop: 5 turns 2 - Stop: 10 turns 3 - Stop: 15 turns 4 - Stop: 20 turns Variance: ± 4 Additional Information: *70% Accuracy Name: Sakuya's World Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 60 Condition Per Level: 1 - Stop: 40 turns Variance: ± 4 Additional Information: *50% Accuracy =============================================== MISCELLANOUS SKILLS: =============================================== Name: First Aid MP Per Level: 1 - 10 Additional Information: *Grants Heal status Name: Killer World MP Per Level: 1 - Additional Information: *Prevents all healing effects *Dummied skill Name: Killing World MP Per Level: 1 - Additional Information: *Increases Instant Death effects *Dummied skill Name: Suction World MP Per Level: 1 - Additional Information: *Increases potency of HP draining moves. *Dummied skill -------------------------------------------------------------------------------- MOMIJI INUBASHIRI -------------------------------------------------------------------------------- Name: Cross Slash Type: Physical Target: Single Enemy Attribute: Physical, Slash MP Per Level: 1 - 5 2 - 9 3 - 13 4 - 17 5 - 21 6 - 25 7 - 31 8 - 38 9 - 44 10 - 50 Damage/Healing Per Level: 1 - 100 2 - 300 3 - 500 4 - 750 5 - 1000 6 - 1250 7 - 1500 8 - 1750 9 - 2000 10 - 2250 Variance: ± 2 Additional Information: *80% Accuracy *Chance of Paralyze Name: Flametongue Type: Physical Target: Single Enemy Attribute: Fire, Physical MP Per Level: 1 - 6 2 - 10 3 - 14 4 - 18 5 - 22 6 - 26 7 - 30 8 - 34 9 - 38 10 - 42 Damage/Healing Per Level: 1 - 200 2 - 400 3 - 600 4 - 800 5 - 1000 6 - 1200 7 - 1400 8 - 1600 9 - 1800 10 - 2000 Variance: ± 4 Name: Ice Brand Type: Physical Target: Single Enemy Attribute: Ice, Physical MP Per Level: 1 - 6 2 - 10 3 - 14 4 - 18 5 - 22 6 - 26 7 - 30 8 - 34 9 - 38 10 - 42 Damage/Healing Per Level: 1 - 200 2 - 400 3 - 600 4 - 800 5 - 1000 6 - 1200 7 - 1400 8 - 1600 9 - 1800 10 - 2000 Variance: ± 4 Name: Thunder Slash Type: Physical Target: Single Enemy Attribute: Thunder, Physical 1 - 6 2 - 10 3 - 14 4 - 18 5 - 22 6 - 26 7 - 30 8 - 34 9 - 38 10 - 42 Damage/Healing Per Level: 1 - 200 2 - 400 3 - 600 4 - 800 5 - 1000 6 - 1200 7 - 1400 8 - 1600 9 - 1800 10 - 2000 Variance: ± 4 Name: Liquid Steel Type: Physical Target: Single Enemy Attribute: Water, Physical MP Per Level: 1 - 6 2 - 10 3 - 14 4 - 18 5 - 22 6 - 26 7 - 30 8 - 34 9 - 38 10 - 42 Damage/Healing Per Level: 1 - 200 2 - 400 3 - 600 4 - 800 5 - 1000 6 - 1200 7 - 1400 8 - 1600 9 - 1800 10 - 2000 Variance: ± 4 Name: Excalibur Type: Physical Target: Single Enemy Attribute: Holy, Physical 1 - 6 2 - 10 3 - 14 4 - 18 5 - 22 6 - 26 7 - 30 8 - 34 9 - 38 10 - 42 Damage/Healing Per Level: 1 - 200 2 - 400 3 - 600 4 - 800 5 - 1000 6 - 1200 7 - 1400 8 - 1600 9 - 1800 10 - 2000 Variance: ± 4 Name: Zantetsu Type: Physical Target: Single Enemy Attribute: Physical, Slash MP Per Level: 1 - 18 2 - 22 3 - 26 4 - 32 5 - 38 6 - 46 7 - 54 Damage/Healing Per Level: 1 - 500 2 - 800 3 - 1100 4 - 1400 5 - 1700 6 - 2000 7 - 2300 Variance: ± 4 Additional Information: *60% Accuracy *Chance of Death Name: Shin Zantetsu Type: Physical Target: All Enemies Attribute: Physical, Slash MP Per Level: 1 - 60 2 - 66 3 - 72 Damage/Healing Per Level: 1 - 1500 2 - 1900 3 - 2300 Variance: ± 4 Additional Information: *60% Accuracy *Chance of Death Name: Magicide Type: None Target: Single Enemy Attribute: Physical MP Per Level: 1 - 2 2 - 4 3 - 6 4 - 8 5 - 10 6 - 12 7 - 14 8 - 16 9 - 18 10 - 20 Damage/Healing Per Level: 1 - 20 MP 2 - 40 MP 3 - 60 MP 4 - 80 MP 5 - 100 MP 6 - 120 MP 7 - 140 MP 8 - 160 MP 9 - 180 MP 10 - 200 MP Variance: ± 0 Name: Finger Snap Type: None Target: Self Attribute: None MP Per Level: 1 - 4 2 - 8 3 - 12 4 - 16 Condition Per Level: 1 - Cures Poison 2 - Cures Poison/Blind 3 - Cures Poison/Blind/Silence 4 - Cures Poison/Blind/Silence/Slow Variance: ± 0 Name: Clairvoyance Type: 150 Target: Single Enemy Attribute: MP Per Level: 1 - 150 Condition Per Level: 1 - All Elemental/Attribute Resist Down Variance: ± 0 Additional Information: *80% Accuracy =============================================== MISCELLANOUS SKILLS: =============================================== Name: Protect Type: Magic Target: Single Ally Attribute: Non-Elemental MP Per Level: 1 - Condition Per Level: 1 - Protect Variance: ± 0 Additional Information: *Only available while equipped with the Maple Shield or Hero's Shield. Name: Protectga Type: Magic Target: All Allies Attribute: Non-Elemental MP Per Level: 1 - Condition Per Level: 1 - Protect Variance: ± 0 Additional Information: *Only available while equipped with the Diamond Shield or Hero's Shield. Name: Barrier Type: Magic Target: Single Ally Attribute: Non-Elemental MP Per Level: 1 - 20 Variance: ± 0 Additional Information: *Temporarily increases Physical resistance. *Only available while equipped with the Heavy Shield or Hero's Shield. Name: Shield Wall Type: Magic Target: All Allies Attribute: Non-Elemental MP Per Level: 1 - 80 Variance: ± 0 Additional Information: *Temporarily increases Physical resistance. *Only available while equipped with the Dragon Shield or Hero's Shield. -------------------------------------------------------------------------------- NITORI KAWASHIRO -------------------------------------------------------------------------------- =============================================== WATER COMMAND SKILLS: =============================================== Name: Hydro Camouflage (Upgrades to Ooze Flooding at Lv5 and Flash Flood at Lv9) Type: Magic Target: All Enemies Attribute: Water MP Per Level: 1 - 16 2 - 18 3 - 20 4 - 23 5 - 26 6 - 30 7 - 34 8 - 39 9 - 45 10 - 52 11 - 60 12 - 69 Damage/Healing Per Level: 1 - 200 2 - 350 3 - 500 4 - 650 5 - 800 6 - 950 7 - 1100 8 - 1250 9 - 1400 10 - 1650 11 - 1800 12 - 1950 Variance: ± 2 (4 at lv5, 6 at lv9) Name: Extending Arm Type: Physical/Magical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 100 Damage/Healing Per Level: 1 - 5000 Variance: ± 4 Name: Optical Camouflage Type: Magic Target: Self Attribute: None MP Per Level: 1 - 7 2 - 14 3 - 21 4 - 28 5 - 35 6 - 42 7 - 49 8 - 56 9 - 63 10 - 70 Condition Per Level: 1 - Fire Resist Up, Blink: 50 turns 2 - Fire/Ice Resist Up, Blink: 50 turns 3 - Fire/Ice/Thunder Resist Up, Blink: 50 turns 4 - Fire/Ice/Thunder/Earth Resist Up, Blink: 50 turns 5 - Fire/Ice/Thunder/Earth/Wind Resist Up, Blink: 50 turns 6 - Fire/Ice/Thunder/Earth/Wind/Holy Resist Up, Blink: 50 turns 7 - Elemental Resist Up, Blink: 50 turns 8 - Elemental/Poison Resist Up, Blink: 50 turns 9 - Elemental/Poison/Gravity Resist Up, Blink: 50 turns 10 - Elemental/Poison/Gravity/Physical Resist Up, Blink: 50 turns Variance: ± 0 Name: Water Carpet Type: Magic Target: Single Ally on odd levels, All Allies on even levels Attribute: Water MP Per Level: 1 - 4 2 - 8 3 - 12 4 - 16 5 - 20 6 - 24 7 - 28 8 - 32 Variance: ± 0 Additional Information: *25% chance every 2 levels for Water Resist Up =============================================== STOCK COMMAND SKILLS: =============================================== Name: P Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Damage/Healing Per Level: 1 - 200 Variance: ± 0 Name: Lapis Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 15 Damage/Healing Per Level: 1 - 500 Variance: ± 0 Name: Large P Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 20 Damage/Healing Per Level: 1 - 1000 Variance: ± 0 Name: 1-Up Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Damage/Healing Per Level: 1 - 10% Max HP (only on dead characters) Variance: ± 0 Name: Antidote Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Poison Variance: ± 0 Name: Eye Drops Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Blind Variance: ± 0 Name: Echo Note Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Silence Variance: ± 0 Name: Bravace Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Berserk Variance: ± 0 Name: Anti-Mixup Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Confusion Variance: ± 0 Name: Alarm Clock Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Sleep Variance: ± 0 Name: Denumber Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Paralyze Variance: ± 0 Name: Mini Hammer Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Lock Variance: ± 0 Name: Soft Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Petrify Variance: ± 0 Name: Anti-Freeze Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Freeze Variance: ± 0 Name: Chrono Breaker Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 10 Condition Per Level: 1 - Cures Slow and Stop Variance: ± 0 Name: Faith Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 20 Condition Per Level: 1 - Cures all negative statuses Variance: ± 0 Name: P EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 25 Damage/Healing Per Level: 1 - 200 Variance: ± 0 Name: Lapis EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 40 Damage/Healing Per Level: 1 - 500 Variance: ± 0 Name: Potion Berry Type: None Target: All Allies Attribute: None MP Per Level: 1 - 50 Damage/Healing Per Level: 1 - 1000 Variance: ± 0 Name: 1-Up EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 40 Damage/Healing Per Level: 1 - 10% Max HP (only on dead characters) Variance: ± 0 Name: Antidote EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 35 Condition Per Level: 1 - Cures Poison Variance: ± 0 Name: Eye Drops EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 20 Condition Per Level: 1 - Cures Blind Variance: ± 0 Name: Echo Note EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 30 Condition Per Level: 1 - Cures Silence Variance: ± 0 Name: Bravace EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 30 Condition Per Level: 1 - Cures Berserk Variance: ± 0 Name: Anti-Mixup EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 30 Condition Per Level: 1 - Cures Confusion Variance: ± 0 Name: Alarm Clock EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 35 Condition Per Level: 1 - Cures Sleep Variance: ± 0 Name: Denumber EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 35 Condition Per Level: 1 - Cures Paralyze Variance: ± 0 Name: Mini Hammer EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 45 Condition Per Level: 1 - Cures Lock Variance: ± 0 Name: Soft EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 65 Condition Per Level: 1 - Cures Petrify Variance: ± 0 Name: Anti-Freeze EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 35 Condition Per Level: 1 - Cures Freeze Variance: ± 0 Name: Chrono Breaker EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 65 Condition Per Level: 1 - Cures Slow/Stop Variance: ± 0 Name: Faith EX Type: None Target: All Allies Attribute: None MP Per Level: 1 - 80 Condition Per Level: 1 - Cures all negative statuses Variance: ± 0 =============================================== ARMOR ELEMENTAL BLESS SKILLS: =============================================== Name: Fire Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Increases Fire resistance for 20 turns. Name: Ice Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Increases Ice resistance for 20 turns. Name: Thunder Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Increases Thunder resistance for 20 turns. Name: Earth Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Increases Earth resistance for 20 turns. Name: Wind Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Increases Wind resistance for 20 turns. Name: Water Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Increases Water resistance for 20 turns. Name: Poison Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Increases Poison resistance for 20 turns. Name: Holy Type: None Target: All Allies Attribute: None MP Per Level: 1 - 18 Additional Information: *Increases Holy resistance for 20 turns. Name: Shadow Type: None Target: All Allies Attribute: None MP Per Level: 1 - 18 Additional Information: *Increases Shadow resistance for 20 turns. Name: Gravity Type: None Target: All Allies Attribute: None MP Per Level: 1 - 18 Additional Information: *Increases Gravity resistance for 20 turns. =============================================== MISCELLANEOUS SKILLS: =============================================== Name: Call Shop Additional Information: *Can call a shop at any save point/world map. Items in shop vary depending on Nitori's Level. Name: Call Craft Shop Additional Information: *Can teleport to crafting shop at any save point/world map. -------------------------------------------------------------------------------- SANAE KOCHIYA -------------------------------------------------------------------------------- Name: Sky Serpent Type: Magic Target: Single Enemy Attribute: Wind MP Per Level: 1 - 3 2 - 5 3 - 8 4 - 12 5 - 17 6 - 23 7 - 30 8 - 39 9 - 49 10 - 60 Damage/Healing Per Level: 1 - 50 2 - 100 3 - 200 4 - 400 5 - 700 6 - 1000 7 - 1300 8 - 1600 9 - 1900 10 - 2200 Variance: ± 8 Name: Falling Stars Type: Magic Target: All Enemies Attribute: Mystic MP Per Level: 1 - 20 2 - 24 3 - 28 4 - 32 5 - 36 6 - 40 7 - 44 8 - 48 9 - 52 10 - 56 Damage/Healing Per Level: 1 - 450 2 - 600 3 - 750 4 - 900 5 - 1050 6 - 1200 7 - 1350 8 - 1500 9 - 1650 10 - 1800 Variance: ± 4 Name: Nine Syllable Stabs Type: Magic Target: All Enemies Attribute: Mystic MP Per Level: 1 - 120 Damage/Healing Per Level: 1 - 4000 Variance: ± 4 Name: Great Misfortune (every 2 levels, upgrades to Misfortune, Fortune, and Great Fortune) Type: Magic Target: Single Ally Attribute: Holy, Magic MP Per Level: 1 - 6 2 - 8 3 - 12 4 - 16 5 - 22 6 - 30 7 - 38 8 - 46 Damage/Healing Per Level: 1 - 100 2 - 200 3 - 400 4 - 600 5 - 800 6 - 1200 7 - 1600 8 - 2000 Condition Per Level: 1 - N/A 2 - N/A 3 - N/A 4 - N/A 5 - N/A 6 - N/A 7 - All negative statuses 8 - All negative statuses Variance: ± 4 Name: Divine Lottery Type: Magic Target: All Allies Attribute: Holy, Magic MP Per Level: 1 - 12 2 - 20 3 - 36 4 - 50 5 - 64 Damage/Healing Per Level: 1 - 250 2 - 500 3 - 1000 4 - 1500 5 - 2000 Variance: ± 4 Additional Information: *At max level, grants Regen. Name: Revitalizing Wind Type: Magic Target: Single Ally Attribute: Magic MP Per Level: 1 - 12 2 - 24 3 - 36 Condition Per Level: 1 - Revive from KO with 1% Max HP 2 - Revive from KO with 10% Max HP 3 - Revive from KO with 50% Max HP Variance: ± 0 Name: Cobalt Spread Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 12 2 - 16 3 - 20 4 - 24 Variance: ± 0 Additional Information: *+25% chance per level to increase Absorb resist Name: Daytime Guest Stars Type: Magic Target: All Allies Attribute: Holy MP Per Level: 1 - 5 2 - 16 3 - 24 4 - 32 5 - 40 Condition Per Level: 1 - +5 Attack 2 - +10 Attack 3 - +15 Attack 4 - +20 Attack 5 - +25 Attack Variance: ± 0 Name: Gray Thaumaturgy Type: Magic Target: All Allies Attribute: Holy MP Per Level: 1 - 5 2 - 16 3 - 24 4 - 32 5 - 40 Condition Per Level: 1 - +5 Defense 2 - +10 Defense 3 - +15 Defense 4 - +20 Defense 5 - +25 Defense Variance: ± 0 Name: Overly Bright Stars Type: Magic Target: All Allies Attribute: Holy MP Per Level: 1 - 5 2 - 16 3 - 24 4 - 32 5 - 40 Condition Per Level: 1 - +5 Magic 2 - +10 Magic 3 - +15 Magic 4 - +20 Magic 5 - +25 Magic Variance: ± 0 -------------------------------------------------------------------------------- SUWAKO MORIYA -------------------------------------------------------------------------------- =============================================== WATER COMMAND SKILLS: =============================================== Name: Moriya's Iron Ring Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 15 2 - 18 3 - 21 4 - 25 5 - 29 6 - 33 7 - 38 8 - 43 9 - 48 10 - 54 Damage/Healing Per Level: 1 - 300 2 - 450 3 - 600 4 - 750 5 - 900 6 - 1050 7 - 1200 8 - 1350 9 - 1500 10 - 1650 Variance: ± 4 Additional Information: *Ignores Defense Name: Suwa Spring Water (Upgrades to Horrid River at Lv6) Type: Magic Target: Single Enemy (All Enemies at Lv6) Attribute: Water MP Per Level: 1 - 2 2 - 3 3 - 4 4 - 6 5 - 8 6 - 12 7 - 16 8 - 22 9 - 28 10 - 36 Damage/Healing Per Level: 1 - 50 2 - 75 3 - 125 4 - 200 5 - 300 6 - 425 7 - 575 8 - 750 9 - 950 10 - 1175 Variance: ± 4 Name: Red Mouth Mishaguji Type: Magic Target: Single Enemy Attribute: Shadow MP Per Level: 1 - 120 Damage/Healing Per Level: 1 - 6000 2 - Condition Per Level: 1 - Poison/Blind/Silence/Slow Variance: ± 4 Additional Information: *80% Accuracy *Ignores Defense Name: Frog's Rest Type: Magic Target: Self Attribute: None MP Per Level: 1 - 12 2 - 16 3 - 20 4 - 24 Damage/Healing Per Level: 1 - 600 2 - 750 3 - 900 4 - 1050 Variance: ± 4 Name: Monstrous Toad God Type: Magic Target: Single Ally Attribute: Shadow, Magic MP Per Level: 1 - 5 2 - 15 3 - 25 4 - 45 Condition Per Level: 1 - +2 Speed 2 - +6 Speed 3 - +12 Speed 4 - +20 Speed Variance: ± 4 Name: Native God's Curse Type: Magic Target: Single Enemy Attribute: Shadow, Magic MP Per Level: 1 - 5 2 - 15 3 - 25 4 - 45 Condition Per Level: 1 - -2 Speed 2 - -6 Speed 3 - -12 Speed 4 - -20 Speed Variance: ± 0 Additional Information: *70% Accuracy Name: Blighted Earth Type: Magic Target: All Enemies Attribute: Shadow, Magic MP Per Level: 1 - 9 2 - 18 3 - 36 4 - 60 Condition Per Level: 1 - -2 Speed 2 - -6 Speed 3 - -12 Speed 4 - -20 Speed Variance: ± 0 Additional Information: *70% Accuracy Name: Ancient Jade Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 6 2 - 10 3 - 14 4 - 18 5 - 22 6 - 26 7 - 30 8 - 34 9 - 38 10 - 42 Condition Per Level: 1 - Random Status: Level 1 2 - Random Status: Level 2 3 - Random Status: Level 3 4 - Random Status: Level 4 5 - Random Status: Level 5 6 - Random Status: Level 6 7 - Random Status: Level 7 8 - Random Status: Level 8 9 - Random Status: Level 9 10 - Random Status: Level 10 Variance: ± 0 Name: Brave the Elements Type: Magic Target: All Allies Attribute: MP Per Level: 1 - 70% Max MP 2 - 70% Max MP 3 - 70% Max MP 4 - 70% Max MP 5 - 70% Max MP Condition Per Level: 1 - Regen 2 - Regen 3 - Regen 4 - Regen 5 - Regen, Bubble Variance: ± 0 Additional Information: *Dummied skill Name: Seven Stones Type: Magic Target: Single Enemy Attribute: Earth MP Per Level: 1 - 5% Max MP 2 - 5% Max MP 3 - 5% Max MP 4 - 5% Max MP 5 - 5% Max MP Condition Per Level: 1 - Disable: 10% 2 - Disable: 20% 3 - Disable: 30% 4 - Disable: 40% 5 - Disable: 50% Damage/Healing Per Level: 1 - 0 2 - 0 3 - 0 4 - 0 5 - 1200 Variance: ± 0 Additional Information: *Dummied skill Name: Full Sakura Blizzard Type: Magic Target: All Allies Attribute: MP Per Level: 1 - 5% Max MP 2 - 5% Max MP 3 - 5% Max MP 4 - 5% Max MP 5 - 5% Max MP Condition Per Level: 1 - Cures Curse 2 - Cures Curse, Disable 3 - Cures Curse, Disable, Heat 4 - Cures Curse, Disable, Heat 5 - Cures Curse, Disable, Heat, Sap, MP Sap, Debrave, Deprotect, Defaith, Fear Variance: ± 0 Additional Information: *Dummied skill Name: Frog God Type: Magic Target: Self Attribute: Earth MP Per Level: 1 - 10% Max MP 2 - 10% Max MP 3 - 10% Max MP 4 - 10% Max MP 5 - 10% Max MP Condition Per Level: 1 - Protect 2 - Protect, Regen 3 - Protect, Regen, MP Regen 4 - Protect, Regen, MP Regen, Bravery, Faith 5 - Protect, Regen, MP Regen, Bravery, Faith, Reflect Variance: ± 0 Additional Information: *Dummied skill =============================================== ARMOR STATUS BLESS COMMAND SKILLS: =============================================== Name: Instant Death Type: None Target: All Allies Attribute: None MP Per Level: 1 - 32 Additional Information: *Prevents Instant Death for 20 turns. Name: Blind Type: None Target: All Allies Attribute: None MP Per Level: 1 - 10 Additional Information: *Prevents Blind for 20 turns. Name: Silence Type: None Target: All Allies Attribute: None MP Per Level: 1 - 10 Additional Information: *Prevents Silence for 20 turns. Name: Sleep Type: None Target: All Allies Attribute: None MP Per Level: 1 - 14 Additional Information: *Prevents Sleep for 20 turns. Name: Petrify Type: None Target: All Allies Attribute: None MP Per Level: 1 - 26 Additional Information: *Prevents Petrify for 20 turns. Name: Antidbody Type: None Target: All Allies Attribute: None MP Per Level: 1 - 18 Additional Information: *Prevents Poison and Venom for 20 turns. Name: Sanity Type: None Target: All Allies Attribute: None MP Per Level: 1 - 25 Additional Information: *Prevents Berserk and Confusion for 20 turns. Name: Locomotion Type: None Target: All Allies Attribute: None MP Per Level: 1 - 25 Additional Information: *Prevents Paralyze, Slow, and Stop for 20 turns. Name: Thermo Type: None Target: All Allies Attribute: None MP Per Level: 1 - 16 Additional Information: *Prevents Freeze and Heat for 20 turns. Name: Ribbon Type: None Target: All Allies Attribute: None MP Per Level: 1 - 99 Additional Information: *Prevents all negative statuses for 20 turns. -------------------------------------------------------------------------------- YOUMU KONPAKU -------------------------------------------------------------------------------- Name: Aum Cut (upgrades to Heart Carving Cut at lv5 and Thousand Sakura at lv9) Type: Physical Target: Single Enemy Attribute: Physical, Ghost MP Per Level: 1 - 9 2 - 12 3 - 15 4 - 18 5 - 21 6 - 25 7 - 29 8 - 33 9 - 37 10 - 42 11 - 48 12 - 55 Damage/Healing Per Level: 1 - 250 2 - 400 3 - 550 4 - 700 5 - 850 6 - 1000 7 - 1150 8 - 1300 9 - 1450 10 - 1600 11 - 1750 12 - 1900 Variance: ± 4 (6 at Lv5, 10 at Lv9) Name: Crescent Moon Slash Type: Physical Target: Single Enemy Attribute: Physical, Ghost MP Per Level: 1 - 12 2 - 13 3 - 15 4 - 18 5 - 21 6 - 25 7 - 30 8 - 38 9 - 50 10 - 66 Damage/Healing Per Level: 1 - 500 2 - 550 3 - 625 4 - 750 5 - 925 6 - 1150 7 - 1425 8 - 1750 9 - 2125 10 - 2550 Variance: ± 4 Additional Information: *80% Accuracy *Ignores Defense Name: Present World Cut Type: Physical Target: Single Enemy Attribute: Physical, Ghost MP Per Level: 1 - 18 2 - 27 3 - 36 4 - 45 5 - 54 6 - 63 Damage/Healing Per Level: 1 - 600 2 - 1000 3 - 1400 4 - 1800 5 - 2200 6 - 2600 Variance: ± 4 Additional Information: *85% Accuracy *Ignores Defense Name: Eternity Cut Type: Physical Target: Single Target Attribute: Physical, Ghost MP Per Level: 1 - 112 Damage/Healing Per Level: 1 - 3500 Variance: ± 10 Additional Information: *85% Accuracy *Ignores Defense Name: Lotus Stance Cut Type: Physical/Magic Target: Single Enemy Attribute: Shadow, Ghost MP Per Level: 1 - 1 2 - 1 3 - 1 4 - 3 5 - 5 6 - 7 7 - 12 8 - 16 9 - 32 10 - 64 Damage/Healing Per Level: 1 - 5 2 - 10 3 - 20 4 - 40 5 - 80 6 - 160 7 - 320 8 - 640 9 - 1280 10 - 2560 Variance: ± 4 Name: Weird Half-Body Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 4 2 - 8 3 - 16 4 - 32 Variance: ± 0 Additional Information: *+25% chance per level to reduce Ghost resist Name: Wicked Soul Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 8 2 - 16 3 - 32 4 - 64 Variance: ± 0 Additional Information: *+25% chance per level to reduce Ghost resist Name: Soul Cutting Sword Type: Physical/Magic Target: Single Enemy Attribute: Physical, Ghost MP Per Level: 1 - 2 2 - 2 3 - 4 4 - 6 5 - 10 6 - 14 7 - 18 8 - 22 9 - 26 10 - 30 Condition Per Level: 1 - 1% chance of Death 2 - 5% chance of Death 3 - 10% chance of Death 4 - 20% chance of Death 5 - 30% chance of Death 6 - 40% chance of Death 7 - 50% chance of Death 8 - 60% chance of Death 9 - 70% chance of Death 10 - 80% chance of Death Variance: ± 0 =============================================== MISCELLANEOUS SKILLS: =============================================== Name: Asura Sword Stance Type: None Target: Self Attribute: None MP Per Level: 1 - 12 Additional Information: *Dummied out *Temporarily grants Ignore Defense on weapons. Name: Manussya Stance Type: None Target: Self Attribute: None MP Per Level: 1 - 12 Additional Information: *Dummied out *Temporarily doubles Critical% of weapons Name: Devaloka Stance Type: None Target: Self Attribute: None MP Per Level: 1 - 12 Additional Information: *Dummied out *Temporarily grant Attack All on weapons. -------------------------------------------------------------------------------- KOMACHI ONOZUKA -------------------------------------------------------------------------------- Name: Welcoming Trial (Upgrades to Grim Reaper Scythe at Lv6) Type: Physical Target: Single Enemy Attribute: Physical, Ghost MP Per Level: 1 - 14 2 - 14 3 - 15 4 - 17 5 - 19 6 - 25 7 - 31 8 - 37 9 - 45 10 - 60 Damage/Healing Per Level: 1 - 500 2 - 550 3 - 600 4 - 700 5 - 800 6 - 1000 7 - 1200 8 - 1500 9 - 1800 10 - 2200 Variance: ± 5 Name: Spirits of the Firm Type: Magic Target: All Enemies Attribute: Poison MP Per Level: 1 - 14 2 - 20 3 - 26 4 - 32 5 - 38 6 - 44 7 - 50 8 - 56 9 - 62 10 - 68 Damage/Healing Per Level: 1 - 50 2 - 200 3 - 350 4 - 500 5 - 650 6 - 800 7 - 950 8 - 1100 9 - 1250 10 - 1400 Condition Per Level: 1 - Poison: 5 turns 2 - Poison: 10 turns 3 - Poison: 15 turns 4 - Poison: 20 turns 5 - Poison: 25 turns 6 - Poison: 30 turns 7 - Poison: 35 turns 8 - Poison: 40 turns 9 - Poison: 45 turns 10 - Poison: oo turns Variance: ± 4 Additional Information: *80% Accuracy Name: Earthbound Souls Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 5 2 - 10 3 - 15 4 - 20 5 - 25 6 - 30 7 - 35 8 - 40 9 - 45 10 - 50 Condition Per Level: 1 - Blind: 5 turns 2 - Blind: 10 turns 3 - Blind: 15 turns 4 - Blind: 20 turns 5 - Blind: 25 turns 6 - Blind: 30 turns 7 - Blind: 35 turns 8 - Blind: 40 turns 9 - Blind: 45 turns 10 - Blind: oo turns Variance: ± 4 Additional Information: *80% Accuracy Name: Spirit Amulet Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 5 2 - 10 3 - 15 4 - 20 5 - 25 6 - 30 7 - 35 8 - 40 9 - 45 10 - 50 Condition Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Variance: ± 4 Additional Information: *80% Accuracy Name: Bondage Soul Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 5 2 - 10 3 - 15 4 - 20 5 - 25 6 - 30 7 - 35 8 - 40 9 - 45 10 - 50 Condition Per Level: 1 - Silence: 5 turns 2 - Silence: 10 turns 3 - Silence: 15 turns 4 - Silence: 20 turns 5 - Silence: 25 turns 6 - Silence: 30 turns 7 - Silence: 35 turns 8 - Silence: 40 turns 9 - Silence: 45 turns 10 - Silence: oo turns Variance: ± 4 Additional Information: *80% Accuracy Name: Lazy Wandering Spirit Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 5 2 - 10 3 - 15 4 - 20 5 - 25 6 - 30 7 - 35 8 - 40 9 - 45 10 - 50 Condition Per Level: 1 - Sleep: 5 turns 2 - Sleep: 10 turns 3 - Sleep: 15 turns 4 - Sleep: 20 turns 5 - Sleep: 25 turns 6 - Sleep: 30 turns 7 - Sleep: 35 turns 8 - Sleep: 40 turns 9 - Sleep: 45 turns 10 - Sleep: 50 turns Variance: ± 4 Additional Information: *80% Accuracy Name: Hatred Sign Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 5 2 - 10 3 - 15 4 - 20 5 - 25 6 - 30 7 - 35 8 - 40 9 - 45 10 - 50 Condition Per Level: 1 - Paralyze: 5 turns 2 - Paralyze: 10 turns 3 - Paralyze: 15 turns 4 - Paralyze: 20 turns 5 - Paralyze: 25 turns 6 - Paralyze: 30 turns 7 - Paralyze: 35 turns 8 - Paralyze: 40 turns 9 - Paralyze: 45 turns 10 - Paralyze: 50 turns Variance: ± 4 Additional Information: *80% Accuracy Name: Requiem Fog Type: Magic Target: Single Enemy Attribute: Shadow MP Per Level: 1 - 24 2 - 27 3 - 30 4 - 34 5 - 38 6 - 42 7 - 48 8 - 54 9 - 60 10 - 66 Condition Per Level: 1 - Petrify: 5 turns 2 - Petrify: 10 turns 3 - Petrify: 15 turns 4 - Petrify: 20 turns 5 - Petrify: 25 turns 6 - Petrify: 30 turns 7 - Petrify: 35 turns 8 - Petrify: 40 turns 9 - Petrify: 45 turns 10 - Petrify: oo turns Variance: ± 4 Additional Information: *70% Accuracy Name: The Endless Way Type: Magic Target: Single Enemy Attribute: Shadow MP Per Level: 1 - 24 2 - 27 3 - 30 4 - 34 5 - 38 6 - 42 7 - 48 8 - 54 9 - 60 10 - 66 Condition Per Level: 1 - Slow: 5 turns 2 - Slow: 10 turns 3 - Slow: 15 turns 4 - Slow: 20 turns 5 - Slow: 25 turns 6 - Slow: 30 turns 7 - Slow: 35 turns 8 - Slow: 40 turns 9 - Slow: 45 turns 10 - Slow: oo turns Variance: ± 4 Additional Information: *70% Accuracy Name: Confines of Avici Type: Magic Target: Single Enemy Attribute: Shadow MP Per Level: 1 - 24 2 - 27 3 - 30 4 - 34 5 - 38 6 - 42 7 - 48 8 - 54 9 - 60 10 - 66 Condition Per Level: 1 - Stop: 5 turns 2 - Stop: 10 turns 3 - Stop: 15 turns 4 - Stop: 20 turns 5 - Stop: 25 turns 6 - Stop: 30 turns 7 - Stop: 35 turns 8 - Stop: 40 turns 9 - Stop: 45 turns 10 - Stop: oo turns Variance: ± 4 Additional Information: *70% Accuracy Name: Breath of Dying Type: Magic Target: Single Enemy Attribute: Shadow MP Per Level: 1 - 4 2 - 6 3 - 8 4 - 10 5 - 12 6 - 16 7 - 20 8 - 24 9 - 30 10 - 36 Condition Per Level: 1 - Death: 35% 2 - Death: 40% 3 - Death: 45% 4 - Death: 50% 5 - Death: 55% 6 - Death: 60% 7 - Death: 65% 8 - Death: 70% 9 - Death: 75% 10 - Death: 80% Variance: ± 4 Name: Soulsplitting Scythe (Upgrades to Exiled Souls at Lv6) Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 2 2 - 6 3 - 10 4 - 14 5 - 18 6 - 24 7 - 30 8 - 36 9 - 42 10 - 48 Condition Per Level: 1 - Death: 15% 2 - Death: 20% 3 - Death: 25% 4 - Death: 30% 5 - Death: 35% 6 - Death: 40% 7 - Death: 45% 8 - Death: 50% 9 - Death: 55% 10 - Death: 60% Variance: ± 0 Name: Change Fate (Upgrades to Poor Fate at Level 5) Type: Magic Target: Single Enemy Attribute: Shadow, Physical MP Per Level: 1 - 13 2 - 20 3 - 27 4 - 34 5 - 41 6 - 48 7 - 55 8 - 62 Condition Per Level: 1 - Poison: 5 turns, Blind: 5 turns, Silence: 5 turns 2 - Poison: 10 turns, Blind: 10 turns, Silence: 10 turns 3 - Poison: 15 turns, Blind: 15 turns, Silence: 15 turns 4 - Poison: 20 turns, Blind: 20 turns, Silence: 20 turns 5 - Poison: 25 turns, Blind: 35 turns, Silence: 25 turns 6 - Poison: 30 turns, Blind: 30 turns, Silence: 30 turns 7 - Poison: 35 turns, Blind: 35 turns, Silence: 35 turns 8 - Poison: 40 turns, Blind: 40 turns, Silence: 40 turns Variance: ± 0 Additional Information: *80% Accuracy Name: Final Judgment Type: Physical/Magic Target: Single Enemy Attribute: Mystic MP Per Level: 1 - 80 Damage/Healing Per Level: 1 - 2000 Condition Per Level: 1 - Death Variance: ± 6 Additional Information: *80% Accuracy *Ignores Defense =============================================== MISCELLANOUS SKILLS: =============================================== Name: Ferry Services Additional Information: *Teleports out of dungeons at the cost of a % of each character's HP. -------------------------------------------------------------------------------- ADVENT CIRNO -------------------------------------------------------------------------------- *All of Advent Cirno's skills have a 100% accuracy. Name: Braver Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 31 2 - 34 3 - 39 4 - 46 5 - 55 6 - 66 Damage/Healing Per Level: 1 - 1000 2 - 1300 3 - 1600 4 - 1900 5 - 2200 6 - 2500 Variance: ± 4 Additional Information: *Ignores Defense Name: Climhazzard Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 30 2 - 39 3 - 45 4 - 53 5 - 62 6 - 72 Damage/Healing Per Level: 1 - 1000 2 - 1500 3 - 2000 4 - 2500 5 - 3000 6 - 3500 Variance: ± 3 Name: Omnislash Version 9 Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 25 2 - 50 3 - 75 4 - 100 5 - 125 6 - 150 Damage/Healing Per Level: 1 - 1000 2 - 2500 3 - 4000 4 - 5500 5 - 7000 6 - 9999 Variance: ± 4 Additional Information: *Ignores Defense Name: Cold Stitch Type: Physical Target: Single Enemy Attribute: Physical, Ice MP Per Level: 1 - 20 2 - 39 3 - 46 4 - 53 5 - 60 6 - 67 Damage/Healing Per Level: 1 - 800 2 - 1400 3 - 2000 4 - 2600 5 - 3200 6 - 3800 Variance: ± 3 Additional Information: *Inflicts "Freeze: 50 turns" Name: Jolting Blade Type: Physical Target: Single Enemy Attribute: Physical, Thunder MP Per Level: 1 - 26 2 - 37 3 - 48 4 - 59 Damage/Healing Per Level: 1 - 1200 2 - 1800 3 - 2400 4 - 3000 Variance: ± 2 Additional Information: *Inflicts "Paralyze: 50 turns" Name: Thunder Divine Type: Physical Target: All Enemies Attribute: Physical, Thunder MP Per Level: 1 - 42 2 - 75 Damage/Healing Per Level: 1 - 1200 2 - 2400 Variance: ± 4 Additional Information: *Inflicts "Paralyze: 50 turns" Name: Apparition Slice Type: Physical, Holy Target: Single Enemy Attribute: Physical MP Per Level: 1 - 9 2 - 18 3 - 27 4 - 36 5 - 45 6 - 54 Damage/Healing Per Level: 1 - 600 2 - 1200 3 - 1800 4 - 2400 5 - 3000 6 - 3600 Variance: ± 4 Name: Death Sanction Type: Physical Target: Single Enemy Attribute: Physical, Shadow, Ghost MP Per Level: 1 - 9 2 - 18 3 - 27 4 - 36 Damage/Healing Per Level: 1 - 450 2 - 900 3 - 1350 4 - 1800 Variance: ± 4 Name: Doomsday Blade Type: Physical, Shadow, Magic Target: All Enemies Attribute: Physical, Shadow MP Per Level: 1 - 45 2 - 54 Damage/Healing Per Level: 1 - 800 2 - 2400 Variance: ± 4 Name: Zanmato Type: Physical Target: All Enemies Attribute: Physical, Shadow MP Per Level: 1 - 50 Variance: ± 1 Additional Information: *80% chance of Death Name: Chilly Blossom Type: Physical Target: All Enemies Attribute: Physical, Ice MP Per Level: 1 - 180 Damage/Healing Per Level: 1 - 6000 Variance: ± 4 Additional Information: *Inflicts "Slow: oo" Name: Aura Whirl Type: Magic Target: All Allies Attribute: Cure, Magic MP Per Level: 1 - 17 2 - 28 3 - 45 Damage/Healing Per Level: 1 - 500 2 - 1000 3 - 1500 Variance: ± 4 -------------------------------------------------------------------------------- YUUKA KAZAMI -------------------------------------------------------------------------------- Name: Flower Shooting (upgrades to Phantastic Flowers at Lv6) Type: Magic Target: Single Enemy Attribute: Earth MP Per Level: 1 - 25 2 - 28 3 - 32 4 - 36 5 - 40 6 - 45 7 - 50 8 - 55 9 - 61 10 - 67 Damage/Healing Per Level: 1 - 1000 2 - 1150 3 - 1300 4 - 1450 5 - 1600 6 - 1750 7 - 1900 8 - 2150 9 - 2300 10 - 2450 Condition Per Level: 1 - N/A 2 - N/A 3 - Poison 4 - Poison 5 - Poison 6 - Poison/Blind 7 - Poison/Blind 8 - Poison/Blind 9 - Poison/Blind/Silence 10 - Poison/Blind/Silence Variance: ± 4 Additional Information: *80% Accuracy Name: Reflowering Gensokyo Type: Magic Target: All Enemies Attribute: Earth MP Per Level: 1 - 120 Damage/Healing Per Level: 1 - 4000 Condition Per Level: 1 - Poison/Blind/Silence/Sleep Variance: ± 10 Additional Information: *80% Accuracy *Ignores Defense Name: Master Spark Type: Magic Target: Single Enemy Attribute: Non-Elemental MP Per Level: 1 - 20% Max MP Damage/Healing Per Level: 1 - 1500 Variance: ± 5 Additional Information: *70% Accuracy *Ignores Defense Name: Dual Spark Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 20% Max MP 2 - 30% Max MP 3 - 40% Max MP 4 - 50% Max MP 5 - 60% Max MP 6 - 70% Max MP 7 - 80% Max MP 8 - 90% Max MP 9 - 100% Max MP Damage/Healing Per Level: 1 - 2000 2 - 2500 3 - 3000 4 - 3500 5 - 4000 6 - 4500 7 - 5000 8 - 5500 9 - 6000 Variance: ± 4 Additional Information: *60% Accuracy Name: Trinity Spark Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 100% Max MP Damage/Healing Per Level: 1 - 9999 Variance: ± 4 Additional Information: *70% Accuracy *Ignores Defense Name: Crackdown Type: Physical Target: Single Enemy Attribute: Physical, Earth MP Per Level: 1 - 35 Variance: ± 4 Additional Information: *Reduces Defense to 0 *40% Accuracy Name: Orreries Sun Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 8 2 - 16 3 - 24 4 - 32 Variance: ± 4 Additional Information: *At Level 1, increases Fire resist. *At Level 2, increases Fire/Ice resist *At Level 3, increases Fire/Ice/Thunder resist *At Level 4, increases Fire/Ice/Thunder/Water resist. Name: Envenom Type: Magic Target: Single Enemy Attribute: Earth MP Per Level: 1 - 6 2 - 12 3 - 18 4 - 24 Condition Per Level: 1 - Venom: 5 turns 2 - Venom: 10 turns 3 - Venom: 15 turns 4 - Venom: 20 turns Variance: ± 4 Additional Information: *70% Accuracy Name: Intimidate Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 6 2 - 12 3 - 18 4 - 24 Condition Per Level: 1 - Fear: 5 turns 2 - Fear: 10 turns 3 - Fear: 15 turns 4 - Fear: 20 turns Variance: ± 4 Additional Information: *70% Accuracy =============================================== MISCELLANOUS SKILLS: =============================================== Name: Rose Labyrinth Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: *Dummied skill -------------------------------------------------------------------------------- FUJIWARA NO MOKOU -------------------------------------------------------------------------------- Name: Fujiwara Volcano Type: Magic Target: Single Enemy Attribute: Fire MP Per Level: 1 - 18 2 - 24 3 - 31 4 - 39 5 - 48 6 - 58 Damage/Healing Per Level: 1 - 800 2 - 1000 3 - 1200 4 - 1400 5 - 1800 6 - 2200 Variance: ± 10 Name: Phoenix's Tail Type: Magic Target: All Enemies Attribute: Fire MP Per Level: 1 - 12 2 - 18 3 - 25 4 - 33 5 - 42 6 - 54 Damage/Healing Per Level: 1 - 300 2 - 500 3 - 700 4 - 900 5 - 1300 6 - 1700 Variance: ± 4 Name: Imperishable Shooting Type: Physical/Magic Target: All Enemies Attribute: Holy MP Per Level: 1 - 18 2 - 25 3 - 36 4 - 49 5 - 64 Damage/Healing Per Level: 1 - 500 2 - 800 3 - 1100 4 - 1400 5 - 1700 Variance: ± 5 Additional Information: *Removes Protect at Lv3 *Removes Regen and MP Regen at Lv4 *Removes buffs at Lv5 Name: Phoenix Rebirth Type: Magic Target: Single Ally Attribute: Magic, Cure MP Per Level: 1 - 12 2 - 21 3 - 32 4 - 45 Damage/Healing Per Level: 1 - 100 2 - 300 3 - 600 4 - 1000 Variance: ± 4 Additional Information: *Grants Auto-Life on all levels. Name: Ihakasa's Moon Curse (Upgrades to Xu Fu's Dimension at Lv6) Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 8 2 - 16 3 - 24 4 - 32 5 - 40 6 - 48 7 - 56 8 - 64 9 - 72 10 - 80 Variance: ± 0 Additional Information: *+10% Max HP Revive per level Name: Hourai Doll Type: Magic Target: All Allies Attribute: Magic MP Per Level: 1 - 16 2 - 32 3 - 48 4 - 64 Variance: ± 4 Additional Information: *+10% Max HP Revive per level Name: Possessed by Phoenix Target: All Allies MP Per Level: 1 - 80% Max MP Additional Information: *Full Revives party at the cost of killing Mokou -------------------------------------------------------------------------------- BYAKUREN HIJIRI -------------------------------------------------------------------------------- =============================================== MYSTIC COMMAND SKILLS: =============================================== Name: Star Maelstrom Type: Magic Target: All Enemies Attribute: Holy MP Per Level: 1 - 25 2 - 31 3 - 38 4 - 46 5 - 55 6 - 65 Damage/Healing Per Level: 1 - 600 2 - 950 3 - 1300 4 - 1650 5 - 2000 6 - 2350 Variance: ± 4 Name: Devil's Recitation Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 25 2 - 31 3 - 38 4 - 46 5 - 55 6 - 65 Damage/Healing Per Level: 1 - 600 2 - 950 3 - 1300 4 - 1650 5 - 2000 6 - 2350 Variance: ± 4 Name: Omen in Purple Mist Type: Magic Target: Single Ally Attribute: Fire MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Fire resist Name: Cloudy Way in Purple Type: Magic Target: Single Ally Attribute: Ice MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Ice resist Name: Syncretism Type: Magic Target: Single Ally Attribute: Thunder MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Thunder resist Name: Yuugyou Hijiri Type: Magic Target: Single Ally Attribute: Water MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Water resist Name: Mystic Fragrance Type: Magic Target: Single Ally Attribute: Earth MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Earth resist Name: Air Scroll Type: Magic Target: Single Ally Attribute: Wind MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Wind resist Name: Good Omen Type: Magic Target: Single Ally Attribute: Holy MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Holy resist Name: Flying Fantastica Type: Magic Target: Single Ally Attribute: Shadow MP Per Level: 1 - 10 2 - 20 3 - 30 4 - 40 5 - 50 6 - 60 Additional Information: *+15% chance per level to increase Shadow resist Name: Magic Butterfly Type: Magic Target: All Allies Attribute: Fire MP Per Level: 1 - 20 2 - 32 3 - 44 4 - 56 5 - 68 6 - 80 Additional Information: *+15% chance per level to increase Magic, Ghost, and Absorb resists Name: Star Sword Apologetics Type: Magic Target: All Allies Attribute: None MP Per Level: 1 - 50% Max MP Additional Information: *Increases resist to all =============================================== WEAPON BLESS SKILLS: =============================================== Name: Fire Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Fire element to weapons for 20 turns. Name: Ice Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Ice element to weapons for 20 turns. Name: Thunder Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Thunder element to weapons for 20 turns. Name: Earth Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Earth element to weapons for 20 turns. Name: Wind Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Wind element to weapons for 20 turns. Name: Water Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Water element to weapons for 20 turns. Name: Poison Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 14 Additional Information: *Grants Poison element to weapons for 20 turns. Name: Holy Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 18 Additional Information: *Grants Holy element to weapons for 20 turns. Name: Shadow Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 18 Additional Information: *Grants Shadow element to weapons for 20 turns. Name: Gravity Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 18 Additional Information: *Grants Gravity element to weapons for 20 turns. Name: Mystic Type: None Target: Single Ally Attribute: None MP Per Level: 1 - 22 Additional Information: *Grants Mystic element to weapons for 20 turns. -------------------------------------------------------------------------------- REMILIA SCARLET -------------------------------------------------------------------------------- Name: Demon Lord Walk Type: Physical Target: Single Enemy Attribute: Shadow, Physical MP Per Level: 1 - 12 2 - 16 3 - 20 4 - 24 5 - 28 6 - 32 7 - 36 8 - 40 9 - 44 10 - 48 Damage/Healing Per Level: 1 - 500 2 - 650 3 - 800 4 - 950 5 - 1100 6 - 1250 7 - 1400 8 - 1550 9 - 1700 10 - 1850 Variance: ± 10 Additional Information: *+1% Accuracy per level, starting at 80% to a max of 90% *Removes Regen and Protect Name: Demon Lord Arrow (upgrades to Ceiling Fear at Lv6) Type: Physical Target: Single Target Attribute: Shadow, Physical MP Per Level: 1 - 14 2 - 18 3 - 22 4 - 26 5 - 30 6 - 35 7 - 40 8 - 45 9 - 50 10 - 55 Damage/Healing Per Level: 1 - 600 2 - 750 3 - 900 4 - 1050 5 - 1200 6 - 1350 7 - 1500 8 - 1650 9 - 1800 10 - 1950 Variance: ± 3 (4 at Lv6) Additional Information: *+1% Accuracy from Lv1-5, starting at 80% to a max of 85% *Chance of Blind starting at Lv6 Name: Demon Lord Cradle Type: Physical Target: Single Enemy Attribute: Shadow, Physical MP Per Level: 1 - 13 2 - 16 3 - 19 4 - 22 5 - 25 6 - 28 7 - 31 8 - 34 9 - 37 10 - 40 Damage/Healing Per Level: 1 - 500 2 - 650 3 - 800 4 - 950 5 - 1100 6 - 1250 7 - 1400 8 - 1550 9 - 1700 10 - 1850 Variance: ± 4 Additional Information: *-1% Accuracy per level, starting at 95% to a minimum of 86% Name: Vampire Claw (Upgrades to Remilia Stretch at max level) Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 12 2 - 15 3 - 19 4 - 24 5 - 30 6 - 37 7 - 45 8 - 54 9 - 64 10 - 88 Damage/Healing Per Level: 1 - 400 2 - 800 3 - 1200 4 - 1600 5 - 2000 6 - 2400 7 - 2800 8 - 3200 9 - 3600 10 - 4444 Variance: ± 4 (0 at max level) Additional Information: *-2% Accuracy per level, starting at 80% to a minimum of 66% *Ignores Defense at max level Name: Critical Heart Break (Upgrades to Spear the Gungnir at max level) Type: Magic Target: Single Enemy Attribute: Shadow, Magic MP Per Level: 1 - 14 2 - 16 3 - 18 4 - 20 5 - 22 6 - 24 7 - 28 8 - 32 9 - 36 10 - 64 Damage/Healing Per Level: 1 - 400 2 - 500 3 - 600 4 - 700 5 - 800 6 - 900 7 - 1100 8 - 1300 9 - 1500 10 - 1800 Variance: ± 4 (8 at max level) Additional Information: *80% Accuracy (100% at max) *Ignores Defense Name: Red the Nightless Castle (upgrades to Scarlet Devil at max level) Type: Magic Target: Single Enemy Attribute: Shadow, Absorb MP Per Level: 1 - 15 2 - 20 3 - 25 4 - 30 5 - 40 6 - 50 7 - 60 8 - 75 9 - 90 10 - 50% Max MP Damage/Healing Per Level: 1 - 500 2 - 1000 3 - 1500 4 - 2000 5 - 2500 6 - 3000 7 - 3500 8 - 4000 9 - 4500 10 - 6000 Variance: ± 4 Additional Information: *60% Accuracy *Absorbs HP Name: "Red Magic" Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 66 Damage/Healing Per Level: 1 - 1500 Condition Per Level: 1 - Reduces Elemental resist, debuffs Variance: ± 4 Name: Servant Flier (upgrades to Vampire Kiss at max level) Type: Magic (Physical at max level) Target: Single Enemy Attribute: Shadow, Absorb (Absorb at max level) MP Per Level: 1 - 18 2 - 20 3 - 22 4 - 24 5 - 26 6 - 30 7 - 34 8 - 38 9 - 44 10 - 50 Damage/Healing Per Level: 1 - 300 2 - 350 3 - 400 4 - 450 5 - 500 6 - 600 7 - 700 8 - 800 9 - 1000 10 - 1200 Variance: ± 4 Additional Information: *Absorbs HP Name: Chain Gang Type: Magic Target: Single Enemy Attribute: Shadow, Magic, Absorb MP Per Level: *Fixed 0 MP Damage/Healing Per Level: 1 - 2 MP 2 - 4 MP 3 - 6 MP 4 - 8 MP 5 - 10 MP Variance: ± 0 Additional Information: *Absorbs MP Name: Miserable Fate Type: Magic Target: All Enemies Attribute: Shadow, Magic, Absorb MP Per Level: 1 - 0 Damage/Healing Per Level: 1 - 10 MP Variance: ± 0 Additional Information: *Absorbs MP -------------------------------------------------------------------------------- YUMEMI OKAZAKI -------------------------------------------------------------------------------- =============================================== SKILLS FROM WEAPONS: =============================================== Name: Foie Type: Magic Target: Single Enemy Attribute: Fire MP: 12 Damage/Healing: 400 Condition: Berserk: 20 turns Variance: ± 5 Name: Gifoie Type: Magic Target: Single Enemy Attribute: Fire MP: 28 Damage/Healing: 1200 Condition: Berserk: 20 turns Variance: ± 6 Name: Rafoie Type: Magic Target: Single Enemy Attribute: Fire MP: 56 Damage/Healing: 2400 Condition: Berserk: 30 turns Variance: ± 7 Name: Barta Type: Magic Target: Single Enemy Attribute: Ice MP: 12 Damage/Healing: 400 Condition: Freeze: 10 turns Variance: ± 5 Name: Gibarta Type: Magic Target: Single Enemy Attribute: Ice MP: 28 Damage/Healing: 1200 Condition: Freeze: 20 turns Variance: ± 6 Name: Rabarta Type: Magic Target: Single Enemy Attribute: Ice MP: 56 Damage/Healing: 2400 Condition: Freeze: 30 turns Variance: ± 7 Name: Zonde Type: Magic Target: Single Enemy Attribute: Thunder MP: 12 Damage/Healing: 400 Condition: Paralyze: 10 turns Variance: ± 5 Name: Gizonde Type: Magic Target: Single Enemy Attribute: Thunder MP: 28 Damage/Healing: 1200 Condition: Paralyze: 20 turns Variance: ± 6 Name: Razonde Type: Magic Target: Single Enemy Attribute: Thunder MP: 56 Damage/Healing: 2400 Condition: Paralyze: 30 turns Variance: ± 7 Name: Resta Type: Magic Target: All Allies Attribute: Cure MP: 32 Damage/Healing: 1200 Variance: ± 5 Name: Anti Type: Magic Target: Single Ally Attribute: None MP: 15 Damage/Healing: 0 Condition: Cures Poison, Blind, Silence, Berserk, Confusion, Sleep, Paralyze, Venom, Petrify, Freeze, Slow, and Stop Variance: ± 10 Name: Reverser Type: Magic Target: Single Ally Attribute: Cure MP: 34 Damage/Healing: 0 Condition: Removes Death Variance: ± 0 Additional Information: *Revives KO'd ally with 25% Max HP Name: Shifta Type: Magic Target: Single Ally Attribute: Magic MP: 25 Damage/Healing: 0 Variance: ± 0 Additional Information: *Increases Attack by 50. Name: Deband Type: Magic Target: Single Ally Attribute: Magic MP: 25 Damage/Healing: 0 Variance: ± 0 Additional Information: *Increases Defense by 50. Name: Jellen Type: Magic Target: Single Enemy Attribute: Magic MP: 15 Damage/Healing: 0 Variance: ± 0 Additional Information: *Decreases Attack by 20. Name: Zalure Type: Magic Target: Single Enemy Attribute: Magic MP: 15 Damage/Healing: 0 Variance: ± 0 Additional Information: *Decreases Defense by 20. Name: Ryuker Type: Magic MP: 20 Additional Information: *Teleport from dungeons to entrances. Name: Megid Type: Magic Target: Single Enemy Attribute: Shadow MP: 64 Damage/Healing: 2000 Condition: Death Variance: ± 8 Name: Grants Type: Magic Target: All Enemies Attribute: Holy MP: 78 Damage/Healing: 1500 Condition: Confusion, Blind: 20 turns, Silence: 20 turns, Slow: 20 turns Variance: ± 5 Additional Information: *80% Accuracy =============================================== DEFAULT SKILLS: =============================================== Name: Red Spring Target: All Enemies or All Allies MP: 8 Additional Information: *50% chance to inflict Haste Name: Green Gear Target: All Enemies or All Allies MP: 8 Additional Information: *50% chance to inflict Poison Name: Silver Disc Target: All Enemies or All Allies MP: 8 Additional Information: *10% chance to inflict Exclusion Name: Chroma Gem Target: All Enemies or All Allies MP: 8 Additional Information: *50% chance to inflict 10% Max MP worth of damage Name: Gold Battery Target: All Enemies or All Allies MP: 8 Additional Information: *50% chance to restore 10% Max MP Name: Black Ingot Target: All Enemies or All Allies MP: 8 Additional Information: * Name: Lucky 7 Target: All Enemies MP: 8 Additional Information: *Inflicts either 7 damage, 77 damage, 777 damage, or 7777 damage if Yumemi's HP ends with 7. -------------------------------------------------------------------------------- HOPE -------------------------------------------------------------------------------- *Hope's abilities varies depending on the current command chosen. Those marked with an * are those that can only be gotten during a command prompt after the battle with said component. Only one of these * abilities will be available at a time for each command subset. **Subcommands include: Fate, Death, Pestilence, Gloom, Order, Chaos, and Pandora. Name: Hellfire Subset: Fate Type: Magic Target: All Enemies Attribute: Fire MP: 28 Damage/Healing: 500 Variance: ± 6 Name: Aurora Freeze Subset: Fate Type: Magic Target: All Enemies Attribute: Ice MP: 28 Damage/Healing: 500 Variance: ± 4 Name: Skygate Subset: Fate Type: Magic Target: All Enemies Attribute: Thunder MP: 28 Damage/Healing: 500 Variance: ± 6 Name: Meteor Blast Subset: Fate Type: Magic Target: All Enemies Attribute: Earth MP: 28 Damage/Healing: 500 Variance: ± 4 Name: Aerial Slash Subset: Fate Type: Magic Target: All Enemies Attribute: Wind MP: 28 Damage/Healing: 500 Variance: ± 4 Name: *Judgment Day Subset: Fate Type: Magic Target: Single Enemy Attribute: Mystic MP: 40 Damage/Healing: 1000 Variance: ± 10 Name: *Mind Blast Subset: Fate Type: Magic Target: Single Enemy Attribute: Magic MP: 38 Damage/Healing: 200 Condition: Any negative status Variance: ± 6 Additional Information: *70% Accuracy Name: *Cosmic Spear Subset: Fate Type: Magic Target: All Enemies Attribute: Shadow MP: 100 Damage/Healing: 1500 Condition: Death Variance: ± 7 Name: Fear Subset: Pestilence Type: Magic Target: Single Enemy Attribute: Magic MP: 16 Damage/Healing: 0 Condition: Fear Variance: ± 4 Additional Information: *70% Accuracy Name: POW Hammer Subset: Pestilence Type: Magic Target: Single Enemy Attribute: Magic MP: 8 Damage/Healing: 0 Condition: Debrave Variance: ± 4 Additional Information: *70% Accuracy Name: Deprotect Subset: Pestilence Type: Magic Target: Single Enemy Attribute: Magic MP: 12 Damage/Healing: 0 Condition: Deprotect Variance: ± 4 Additional Information: *70% Accuracy Name: Defaith Subset: Pestilence Type: Magic Target: Single Enemy Attribute: Magic MP: 8 Damage/Healing: 0 Condition: Defaith Variance: ± 4 Additional Information: *70% Accuracy Name: Subset: Pestilence Type: Target: Attribute: MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: Bleed Subset: Pestilence Type: Magic Target: Single Enemy Attribute: Magic MP: Damage/Healing: 0 Condition: Sap Variance: ± 4 Additional Information: *40% Accuracy Name: Mind Bleed Subset: Pestilence Type: Magic Target: Single Enemy Attribute: Magic MP: Damage/Healing: 0 Condition: MP Sap Variance: ± 4 Additional Information: *40% Accuracy Name: Lock Subset: Pestilence Type: Magic Target: Single Enemy Attribute: Magic MP: Damage/Healing: 0 Condition: Lock Variance: ± 4 Additional Information: *40% Accuracy Name: *Reverse Subset: Pestilence Type: None Target: All Allies Attribute: None MP: 50 Damage/Healing: 0 Additional Information: *Reverses statuses with one another. Poison becomes Regen, and vice versa. Name: Subset: Pestilence Type: Target: Attribute: MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: *Diseased Tempest Subset: Pestilence Type: Magic Target: All Enemies Attribute: Wind MP: 100 Damage/Healing: 1500 Condition: Fear, Debrave, Deprotect, Defaith, Sap, MP Sap, Lock Variance: ± 6 Additional Information: *60% Accuracy Name: Man Eater Subset: Death Type: Physical Target: Single Enemy Attribute: Physical, Human MP: 12 Damage/Healing: 500 Variance: ± 5 Additional Information: *x4 damage to Human enemies Name: Dismantler Subset: Death Type: Physical Target: Single Enemy Attribute: Physical, Machine MP: 12 Damage/Healing: 500 Variance: ± 5 Additional Information: *x4 damage to Machine enemies Name: Dragon Slayer Subset: Death Type: Physical Target: Single Enemy Attribute: Physical, Dragon MP: 12 Damage/Healing: 500 Variance: ± 5 Additional Information: *x4 damage to Dragon enemies Name: Avian Killer Subset: Death Type: Physical Target: Single Enemy Attribute: Physical, Flying MP: 12 Damage/Healing: 500 Variance: ± 5 Additional Information: *x4 damage to Flying enemies Name: Fairy Popper Subset: Death Type: Physical Target: Single Enemy Attribute: Physical, Fairy MP: 12 Damage/Healing: 500 Variance: ± 5 Additional Information: *x4 damage to Fairy enemies Name: *Youkai Hunter Subset: Death Type: Physical Target: Single Enemy Attribute: Physical, Youkai MP: 22 Damage/Healing: 800 Variance: ± 5 Additional Information: *x2 damage to Youkai enemies Name: * Subset: Death Type: Target: Attribute: MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: *Apocalypse Subset: Death Type: Magic Target: All Enemies Attribute: Shadow MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: *Seraphic Law Subset: Order Type: Magic Target: All Enemies Attribute: Holy MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: *Cosmic Break Subset: Chaos Type: Magic Target: All Enemies Attribute: Shadow MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: Fairy Circle Subset: Pandora Target: All Allies MP: 10% Max MP Damage/Healing: 30% Max HP Name: Esuna Subset: Pandora Type: Magic Target: Single Ally Attribute: Magic, Mystic MP: 25 Damage/Healing: 0 Condition: Cures all negative statuses Variance: ± 4 Name: Esunaga Subset: Pandora Type: Magic Target: All Allies Attribute: Magic, Mystic MP: 65 Damage/Healing: 0 Condition: Cures all negative statuses Variance: ± 4 Name: Bravery Subset: Pandora Type: Magic Target: Single Ally Attribute: Magic, Mystic MP: 20 Damage/Healing: 0 Condition: Bravery Variance: ± 4 Name: Protect Subset: Pandora Type: Magic Target: Single Ally Attribute: Magic MP: 14 Damage/Healing: 0 Condition: Protect Variance: ± 0 Name: Faith Subset: Pandora Type: Magic Target: Single Ally Attribute: Magic, Mystic MP: 20 Damage/Healing: 0 Condition: Faith Variance: ± 4 Name: Bubble Subset: Pandora Type: Magic Target: Single Ally Attribute: Magic, Mystic MP: 14 Damage/Healing: 0 Condition: Bubble Variance: ± 4 Name: Decurse Subset: Pandora Type: Magic Target: Single Ally Attribute: Non-Elemental MP: 14 Damage/Healing: 0 Condition: Cures Curse Variance: ± 4 Name: Dispel Subset: Pandora Type: Magic Target: Single Enemy Attribute: Non-Elemental MP: 24 Damage/Healing: 0 Condition: Removes positive statuses Variance: ± 4 Additional Information: *70% Accuracy Name: Dispelga Subset: Pandora Type: Magic Target: All Enemies Attribute: Non-Elemental MP: 53 Damage/Healing: 0 Condition: Removes positive statuses Variance: ± 4 Additional Information: *70% Accuracy Name: Vortex Subset: Pandora Type: None Target: All Enemies and Allies Attribute: Non-Elemental MP: 50 Damage/Healing: 0 Condition: Removes all statuses Variance: ± 0 Additional Information: *100% Accuracy Name: Subset: Type: Target: Attribute: MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: Celestial Star Subset: Pandora Type: Magic Target: All Enemies Attribute: Magic, Mystic MP: 100 Damage/Healing: 2000 Variance: ± 4 -------------------------------------------------------------------------------- REIUJI UTSUHO -------------------------------------------------------------------------------- Name: Hell Geyser Type: Magic Target: Single Enemy Attribute: Gravity MP Per Level: 1 - 16 2 - 20 3 - 25 4 - 31 5 - 38 6 - 46 7 - 56 Damage/Healing Per Level: 1 - 300 2 - 500 3 - 700 4 - 1100 5 - 1500 6 - 2100 7 - 2800 Variance: ± 4 Additional Information: *85% Accuracy *Ignores Defense Name: Shooting Star Type: Magic Target: All Enemies Attribute: Non-Elemental MP Per Level: 1 - 18 2 - 20 3 - 23 4 - 27 5 - 32 6 - 38 7 - 45 Damage/Healing Per Level: 1 - 500 2 - 600 3 - 700 4 - 900 5 - 1200 6 - 1600 7 - 2000 Variance: ± 4 Name: Petit Flare (upgrades to Mega Flare at Lv5 and Giga Flare at Lv9) Type: Magic Target: All Enemies Attribute: Gravity MP Per Level: 1 - 70 2 - 80 3 - 90 4 - 100 5 - 110 6 - 120 7 - 130 8 - 140 9 - 150 10 - 160 11 - 170 12 - 180 Damage/Healing Per Level: 1 - 700 2 - 1000 3 - 1300 4 - 1600 5 - 1900 6 - 2100 7 - 2500 8 - 2800 9 - 3100 10 - 3400 11 - 3700 12 - 4000 Variance: ± 4 Additional Information: *85% Accuracy *Ignores Defense Name: Shooting Sun Target: All Enemies MP Per Level: 1 - 33 Damage/Healing Per Level: 1 - 25% Max HP Name: Artificial Sun Target: All Enemies MP Per Level: 1 - 48 Damage/Healing Per Level: 1 - 50% Max HP Name: Subterranean Sun Target: All Enemies MP Per Level: 1 - 70 Damage/Healing Per Level: 1 - 75% Max HP Name: Abyss Nova Target: All Enemies MP Per Level: 1 - 100% Max MP Damage/Healing Per Level: 1 - Utsuho's current HP Name: Retro Atomic Model Type: Magic Target: Single Ally MP Per Level: 1 - 16 Condition Per Level: 1 - Fire Resist Up Name: Atomic Fire Visor Type: Magic Target: All Allies MP Per Level: 1 - 45 Condition Per Level: 1 - Fire Resist Up Name: Fixed Star Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 4 2 - 12 3 - 16 4 - 24 Additional Information: *+20% chance per level to decrease Fire resist Name: Ten Evil Stars Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 12 2 - 24 3 - 36 4 - 48 Additional Information: *+20% chance per level to decrease Fire resist -------------------------------------------------------------------------------- KEINE KAMISHIRASAWA -------------------------------------------------------------------------------- *All of Keine's skills are Switch skills. Therefore, they automatically target all targets. Name: First Pyramid Target: Enemy MP Per Level: 1 - 18 Additional Information: *Damage = Keine's EXP/500 Name: Ephermerality 137 Target: Enemy MP Per Level: 1 - 32 Additional Information: *Damage = Enemy's Defense * 5 Name: Buretsu Crisis Target: Enemy MP Per Level: 1 - 16 Additional Information: *Damage = #ofEscapes/3 Name: Masakado Crisis Target: Enemy MP Per Level: 1 - 20 Additional Information: *Damage = #ofBattles/3 Name: Yoshimitsu Crisis Target: Enemy MP Per Level: 1 - 36 Additional Information: *Damage = Enemy's Attack *5 Name: Phantasmal Emperor Target: Enemy MP Per Level: 1 - 40 Additional Information: *Damage = Keine's Attack + Keine's Magic *3 Name: Legend of Gensokyo Target: Enemy MP Per Level: 1 - 40 Additional Information: *Damage = Keine's Magic - Enemy's Defense *5 Name: Gods' Realm Target: Ally MP Per Level: 1 - 40 Additional Information: *HP Restore = Target's Level *50 Name: Emperor of the East Target: Enemy MP Per Level: 1 - 60 Additional Information: *Damage = Keine's Attack + Keine's Defense + Keine's Magic + Keine's Speed Name: Amaterasu Target: Enemy MP Per Level: 1 - 60 Additional Information: *Damage = Enemy's Attack + Enemy's Defense + Enemy's Magic + Enemy's Speed Name: Rain in Showa Target: Ally MP Per Level: 1 - 26 Additional Information: *The higher Keine's levels, the more statuses are cured Name: Mito no Mitsukumi Target: Enemy MP Per Level: 1 - 10 Additional Information: *If Keine's HP is 10 or less, damage done is 9999. Otherwise, damage done is 1. Name: Yamato Kingdom Target: Enemy MP Per Level: 1 - 75 Additional Information: *Damage = Enemy's HP. If current HP is greater than 9999, damage done is 9999 instead. *The following are for Hakutaku/EX Keine mode only. Name: Ancient History Target: Enemy MP Per Level: 1 - Additional Information: *Damage = (EX Keine's Level/2) x (Last digit of minute) x (Last digit of minute) Name: Returning-Bridge Target: Enemy MP Per Level: 1 - Additional Information: *Damage varies per steps. If steps = 0-99, damage is n x1. If steps is 100-499, damage is n x2. If steps is 500-989, damage is n x3. If steps is 990-999, damage is n x10. N = steps taken. Name: Type: Target: Attribute: MP Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Damage/Healing Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Condition Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Variance: ± Additional Information: Name: Total Purification Type: Non-Elemental Target: All Enemies Attribute: Mystic, Magic MP Per Level: 1 - 60 Damage/Healing Per Level: 1 - 1500 Variance: ± 10 Additional Information: *Removes all positive statuses from enemies *80% accuracy Name: Type: Target: Attribute: MP Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Damage/Healing Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Condition Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Variance: ± Additional Information: -------------------------------------------------------------------------------- KOISHI KOMEIJI -------------------------------------------------------------------------------- Name: Release of the Id Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 16 2 - 20 3 - 26 4 - 32 5 - 40 Condition Per Level: : 1 - Mental Restriction: Level 1 2 - Mental Restriction: Level 2 3 - Mental Restriction: Level 3 4 - Mental Restriction: Level 4 5 - Mental Restriction: Level 5 Variance: ± 4 Additional Information: *Mental Restriction statuses include: Poison, Blind, Silence, Berserk, Confusion, Sleep, Fear, Debrave, Deprotect, and Defaith *60% Accuracy Name: Rorschach in Danmaku Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 26 2 - 32 3 - 40 4 - 49 5 - 62 Damage/Healing Per Level: 1 - 1000 2 - 1350 3 - 1700 4 - 2050 5 - 2400 Variance: ± 7 Name: Subterranean Rose Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 26 2 - 34 3 - 42 4 - 50 5 - 72 Damage/Healing Per Level: 1 - 600 2 - 1000 3 - 1400 4 - 1800 5 - 2200 Variance: ± 6 Name: Embryo's Dream Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 99 Condition Per Level: 1 - Full HP Revive and Status Cure Variance: ± 10 Name: Terrible Souvenir Target: All Enemies MP Per Level: 1 - 20% Max MP Additional Information: *Damage = 100 x #ofBlueMagic ***The following is a list of Blue Magic*** Name: Flare Breath Type: Magic Target: All Enemies Attribute: Fire MP Per Level: 1 - 18 Damage/Healing Per Level: 1 - 400 Variance: ± 4 Learned From: * Name: Flare Star Type: Magic Target: All Enemies Attribute: Fire MP Per Level: 1 - 32 Damage/Healing Per Level: 1 - 700 Variance: ± 4 Learned From: * Additional Information: *80% Accuracy Name: Flame Stone Type: Magic Target: Single Enemy Attribute: Fire MP Per Level: 1 - 34 Damage/Healing Per Level: 1 - 1200 Variance: ± 4 Learned From: * Name: Salamander Shield Type: Magic Target: All Enemies Attribute: MP Per Level: 1 - 68 Damage/Healing Per Level: 1 - 2000 Variance: ± 5 Learned From: *Kaguya Name: Ice Storm Type: Magic Target: All Enemies Attribute: Ice MP Per Level: 1 - 18 Damage/Healing Per Level: 1 - 400 Variance: ± 4 Learned From: * Name: Diamond Edge Type: Magic Target: Single Enemy Attribute: Ice MP Per Level: 1 - 17 Damage/Healing Per Level: 1 - 550 Condition Per Level: 1 - Berserk Variance: ± 2 Learned From: * Name: Judgment Bolt Type: Magic Target: All Enemies Attribute: Thunder MP Per Level: 1 - 36 Damage/Healing Per Level: 1 - 800 Variance: ± 4 Learned From: * Name: Lightning Orb Type: Magic Target: Single Enemy Attribute: Thunder MP Per Level: 1 - 38 Damage/Healing Per Level: 1 - 1100 Variance: ± 4 Learned From: * Additional Information: *Ignores Defense Name: Heaven & Earth Press Type: Physical Target: Single Enemy Attribute: Earth MP Per Level: 1 - 22 Damage/Healing Per Level: 1 - 500 Variance: ± 4 Learned From: *Tenshi Hinanawi Name: Six Earthquakes Type: Physical Target: All Enemies Attribute: Earth MP Per Level: 1 - 14 Damage/Healing Per Level: 1 - 200 Variance: ± 4 Learned From: *Tenshi Name: Wind Sickle Type: Physical/Magic Target: All Enemies Attribute: Wind MP Per Level: 1 - 21 Damage/Healing Per Level: 1 - 400 Variance: ± 4 Learned From: * Name: Tsunami Type: Magic Target: All Enemies Attribute: Water MP Per Level: 1 - 28 Damage/Healing Per Level: 1 - 500 Variance: ± 5 Learned From: * Name: Dragon Bullet Type: Magic Target: All Enemies Attribute: Holy MP Per Level: 1 - 75 Damage/Healing Per Level: 1 - 2200 Variance: ± 10 Learned From: *Kaguya Name: Pandaemonium Type: Magic Target: All Enemies Attribute: Mystic MP Per Level: 1 - 110 Damage/Healing Per Level: 1 - 4000 Variance: ± 4 Learned From: *Suika Ibuki Name: Paschal Moon Type: Magic Target: Single Enemy Attribute: Shadow, Absorb MP Per Level: 1 - 89 Damage/Healing Per Level: 1 - 2900 Variance: ± 5 Learned From: *Kaguya Additional Information: *Drains HP *Ignores Defense Name: Chaos Drive Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 27 Damage/Healing Per Level: 1 - 600 Variance: ± 4 Learned From: * Name: Doomsday Type: Magic Target: All Enemies Attribute: Shadow MP Per Level: 1 - 34 Damage/Healing Per Level: 1 - 900 Variance: ± 4 Learned From: * Additional Information: *80% Accuracy Name: Poison Mist Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 12 Damage/Healing Per Level: 1 - 45 Condition Per Level: 1 - Poison Variance: ± 4 Learned From: * Additional Information: *80% Accuracy Name: Pollen Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 14 Damage/Healing Per Level: 1 - 20 Condition Per Level: 1 - Sleep Variance: ± 4 Learned From: * Additional Information: *60% Accuracy Name: Ink Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 12 Condition Per Level: 1 - Blind Variance: ± 0 Learned From: * Additional Information: *80% Accuracy Name: Gathering Oni Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 32 Condition Per Level: 1 - Death Variance: ± 4 Learned From: *Suika Ibuki Additional Information: *100% Accuracy Name: Offense Down Omega Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 18 Condition Per Level: 1 - -20 Attack Variance: ± 0 Learned From: * Name: Defense Down Omega Type: Magic Target: All Enemies Attribute: None MP Per Level: 1 - 18 Condition Per Level: 1 - -20 Defense Variance: ± 0 Learned From: * Name: Death Lance Type: Magic Target: Single Enemy Attribute: Ghost MP Per Level: 1 - 83 Damage/Healing Per Level: 1 - 2500 Condition Per Level: 1 - Death Variance: ± 4 Learned From: * Name: Fireworks Type: Physical/Magic Target: All Enemies Attribute: Physical, Magic MP Per Level: 1 - 52 Damage/Healing Per Level: 1 - 1500 Variance: ± 4 Learned From: * Name: Scarlet Weather Rhapsody Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 92 Damage/Healing Per Level: 1 - 3000 Variance: ± 4 Learned From: *Tenshi Hinanawi Name: Flare Type: Magic Target: Single Enemy Attribute: Fire MP Per Level: 1 - 68 Damage/Healing Per Level: 1 - 1500 Variance: ± 4 Learned From: * Name: Freeze Type: Magic Target: Single Target Attribute: Ice MP Per Level: 1 - 68 Damage/Healing Per Level: 1 - 1500 Condition Per Level: 1 - Freeze Variance: ± 4 Learned From: * Additional Information: *80% Accuracy Name: Bio Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 24 Damage/Healing Per Level: 1 - 500 Condition Per Level: 1 - Poison Variance: ± 5 Learned From: * Additional Information: *80% Accuracy Name: Bioga Type: Magic Target: Single Enemy Attribute: Magic MP Per Level: 1 - 74 Damage/Healing Per Level: 1 - 1500 Condition Per Level: 1 - Poison Variance: ± 4 Learned From: * Additional Information: *80% Accuracy Name: Heal Type: Magic Target: All Allies Attribute: Magic MP Per Level: 1 - 6 Damage/Healing Per Level: 1 - 200 Variance: ± 5 Learned From: * Name: Aura Type: Magic Target: Single Allye Attribute: Magic MP Per Level: 1 - 99 Damage/Healing Per Level: 1 - 5000 Condition Per Level: 1 - All negative statuses Variance: ± 4 Learned From: * Name: Full-Cure Type: 150 Target: Magic Attribute: Magic MP Per Level: 1 - 150 Damage/Healing Per Level: 1 - 9999 Variance: ± 0 Learned From: * Name: Holy Type: Magic Target: Single Enemy Attribute: Holy, Magic MP Per Level: 1 - 98 Damage/Healing Per Level: 1 - 3000 Variance: ± 5 Learned From: * Name: Shadow Flare Type: Magic Target: Single Enemy Attribute: Shadow, Magic MP Per Level: 1 - 125 Damage/Healing Per Level: 1 - 4500 Variance: ± 8 Learned From: * Name: Drain Type: Magic Target: Single Enemy Attribute: Magic, Absorb MP Per Level: 1 - 8 Damage/Healing Per Level: 1 - 300 Variance: ± 10 Learned From: * Additional Information: *80% Accuracy *Drains HP Name: Drainra Type: Magic Target: Single Enemy Attribute: Magic, Absorb MP Per Level: 1 - 24 Damage/Healing Per Level: 1 - 600 Variance: ± 10 Learned From: * Additional Information: *80% Accuracy *Drains HP Name: Drainga Type: Magic Target: Single Enemy Attribute: Magic, Absorb MP Per Level: 1 - 48 Damage/Healing Per Level: 1 - 1400 Variance: ± 10 Learned From: * Additional Information: *80% Accuracy *Drains HP Name: Meteor Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 99 Damage/Healing Per Level: 1 - 4000 Variance: ± 4 Learned From: * Additional Information: *80% Accuracy Name: Ultima Type: Magic Target: All Enemies Attribute: Magic MP Per Level: 1 - 180 Damage/Healing Per Level: 1 - 5500 Variance: ± 4 Learned From: * Name: Mighty Guard Type: Magic Target: All Allies Attribute: Magic MP Per Level: 1 - 80 Condition Per Level: 1 - Regen, MP Regen, Blink, Protect, Haste Variance: ± 0 Learned From: * Name: White Wind Type: Magic Target: All Allies MP Per Level: 1 - 25 Damage/Healing Per Level: 1 - HP Restored = Koishi's Current HP Learned From: * Name: Nova Storm Target: All MP Per Level: 1 - 12 Learned From: * Additional Information: *50% chance of reducing a target's HP to 1. =============================================== MISCELLANOUS SKILLS: =============================================== Name: Magic Hammer Type: Magic Target: Single Enemy Attribute: None MP Per Level: 1 - 3 Damage/Healing Per Level: 1 - 100 MP Variance: ± 0 Additional Information: *Dummied skill *Drains 100 MP. Name: Night Target: All Enemies and Allies Attribute: None MP Per Level: 1 - Condition Per Level: 1 - Sleep: 50 turns Variance: ± 4 Additional Information: *Dummied skill *100% Accuracy -------------------------------------------------------------------------------- NUE HOUJUU -------------------------------------------------------------------------------- Name: Red UFO Type: Magic Target: Single Ally Attribute: Magic MP Per Level: 1 - 18 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - Berserk Variance: ± 4 Name: Blue UFO Type: Magic Target: Single Ally Attribute: Magic MP Per Level: 1 - 24 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - MP Regen Variance: ± 4 Name: Green UFO Type: Magic Target: Single Ally Attribute: Magic MP Per Level: 1 - 16 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - Regen Variance: ±4 Name: Rainbow UFO Type: Magic Target: Single Enemy Attribute: Mystic MP Per Level: 1 - 32 Damage/Healing Per Level: 1 - 1000 Condition Per Level: 1 - Debrave, Deprotect, Defaith Variance: ± 4 Additional Information: *60% Accuracy Name: Heian Dark Clouds Type: Magic Target: Single Enemy Attribute: Shadow MP Per Level: 1 - 20 Damage/Healing Per Level: 1 - 500 Condition Per Level: 1 - Fear Variance: ± 4 Additional Information: *60% Accuracy Name: Mysterious Snake Type: Magic Target: Single Enemy Attribute: Earth MP Per Level: 1 - 8 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - MP Sap Variance: ± 4 Additional Information: *30% Accuracy Name: Danmaku Chimera Type: Magic Target: All Enemies Attribute: Mystic MP Per Level: 1 - 28 Damage/Healing Per Level: 1 - 700 Condition Per Level: 1 - Removes Reflect Variance: ± 6 Name: Danmaku X Type: Magic Target: Single Enemy Attribute: Non-Elemental MP Per Level: 1 - 12 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - Lock Variance: ± 4 Additional Information: *40% Accuracy Name: Grudge Bow Type: Magic Target: All Enemies Attribute: Non-Elemental MP Per Level: 1 - 55 Damage/Healing Per Level: 1 - 0 Variance: ± 4 Additional Information: *Damage varies depending on the number and types of statuses on the party. -------------------------------------------------------------------------------- YUKARI YAKUMO -------------------------------------------------------------------------------- Name: Illusion Manji Type: Physical Target: Single Enemy Attribute: Physical, Pierce MP: 26 Damage/Healing: 700 Variance: ± 4 Name: Nest of Fireflies Type: Magic Target: All Enemies Attribute: Shadow MP: 56 Damage/Healing: 2200 Variance: ± 4 Name: Obsolete Line Type: Physical Target: All Enemies Attribute: Physical, Blunt MP: 255 Damage/Healing: 9999 Variance: ± 4 Name: Quadruple Border Type: None Target: All Allies Attribute: Magic MP: 52 Condition: +30 Defense, Protect Variance: ± 0 Name: Box of Urashima Type: None Target: All Enemies Attribute: Shadow, Magic MP: 32 Condition: -30 Defense Variance: ± 0 Name: Bewitching Bait Type: None Target: Single Enemy Attribute: Magic MP: 0 Damage/Healing: 30 MP Variance: ± 0 Additional Information: *Drains MP Name: Venomous Lace Type: None Target: All Enemies Attribute: Magic MP: 0 Damage/Healing: 30 MP Variance: ± 0 Additional Information: *Drains MP Name: Objective Border Type: Magic Target: All Enemies Attribute: None MP: 42 Condition: All Resist Down Variance: ± 4 -------------------------------------------------------------------------------- ALICE MARGATROID -------------------------------------------------------------------------------- Name: Doll Arrangement Type: Physical Target: All Enemies Attribute: Physical MP Per Level: 1 - 24 2 - 32 3 - 40 4 - 48 5 - 56 Damage/Healing Per Level: 1 - 900 2 - 1200 3 - 1500 4 - 1800 5 - 2100 Variance: ± 4 Name: 1K Spear Dolls (upgrades to Cute Phalanx) Type: Physical Target: Single Enemy Attribute: None MP Per Level: 1 - 24 2 - 36 3 - 54 4 - 78 5 - 108 Damage/Healing Per Level: 1 - 1000 2 - 2000 3 - 3000 4 - 4000 5 - 5000 Variance: ± 0 Additional Information: *70% Accuracy Name: Doll Placement (upgrades to Little Legion and Dolls of War) Type: Physical Target: All Enemies Attribute: Physical MP Per Level: 1 - 15 2 - 30 3 - 45 4 - 60 5 - 120 Damage/Healing Per Level: 1 - 500 2 - 800 3 - 1100 4 - 1400 5 - Damage = # of Dolls Collected x 100 Variance: ± 4 (0 at max) Name: Volatile Puppet (upgrades to Return Inanimate and Suicide Pact) Type: Magic Target: Single Enemy (All Enemies at max level) Attribute: Shadow, Magic MP Per Level: 1 - 12 2 - 24 3 - 36 4 - 48 5 - 1% Max MP Damage/Healing Per Level: 1 - 450 2 - 900 3 - 1350 4 - 1800 5 - Damage = Alice's Max HP - Current HP Variance: ± 3 (6 at Lv3-4, 0 at max) Name: Shanghai Doll (upgrades to Hourai Doll and Level Titania) Type: Magic Target: Single Enemy (All Enemies at max level) Attribute: Magic MP Per Level: 1 - 12 2 - 16 3 - 22 4 - 30 5 - 25% Max MP Damage/Healing Per Level: 1 - 300 2 - 600 3 - 900 4 - 1200 5 - Damage = 100 x Alice's Level Variance: ± 4 (0 at max level) -------------------------------------------------------------------------------- RINNOSUKE MORICHIKA -------------------------------------------------------------------------------- Name: Odyssey Type: Physical, Magical Target: All Enemies Attribute: Physical, Magic, Mystic MP: 150 Damage/Healing: 2500 Variance: ± 5 Additional Information: *100% Accuracy Name: Type: Target: Attribute: MP: Damage/Healing: Condition: Variance: ± Additional Information: -------------------------------------------------------------------------------- SHOU TORAMARU -------------------------------------------------------------------------------- Name: Hungry Tiger Type: Physical Target: Single Enemy Attribute: Physical, Absorb MP Per Level: 1 - 26 Damage/Healing Per Level: 1 - 1000 Variance: ± 6 Additional Information: *Drains HP Name: Absolute Justice Type: Magic Target: All Enemies Attribute: Mystic MP Per Level: 1 - 36 Damage/Healing Per Level: 1 - 1200 Variance: ± 10 Name: Aura of Justice Type: Magic Target: All Allies Attribute: Mystic MP Per Level: 1 - 56 Damage/Healing Per Level: 1 - 1500 Condition Per Level: 1 - Auto-Life Variance: ± 5 Name: Dazzling Gold Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: Name: Purification Demon Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 34 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - All negative statuses except Death Variance: ± 4 Name: Radiant Treasure Type: Magic Target: Single Enemy Attribute: Mystic MP Per Level: 1 - 56 Damage/Healing Per Level: 1 - 2000 Variance: ± 6 Additional Information: *80% Accuracy Name: Most Valuable Vajra Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: -------------------------------------------------------------------------------- NAZRIN -------------------------------------------------------------------------------- Name: Defense Pendulum Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 58 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - Protect Variance: ± 4 Additional Information: *Increases Physical resistance Name: Gold Detector Type: Magic Target: All Enemies Attribute: Poison MP Per Level: 1 - 32 Damage/Healing Per Level: 1 - 1000 Variance: ± 4 Additional Information: *80% Accuracy Name: Rare Metal Detector Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: Name: Busy Rod Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: Name: Gold Rush Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: -------------------------------------------------------------------------------- KYOUKO KASODANI -------------------------------------------------------------------------------- Name: Power Resonance Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 25 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - Bravery Variance: ± 4 Name: Mountain Echo Type: Magic Target: All Enemies Attribute: Gravity MP Per Level: 1 - 32 Damage/Healing Per Level: 1 - 900 Condition Per Level: 1 - Confusion Variance: ± 4 Additional Information: *80% Accuracy Name: Long-Range Echo Type: Magic Target: All Enemies Attribute: Gravity MP Per Level: 1 - 40 Damage/Healing Per Level: 1 - 700 Condition Per Level: 1 - Removes positive statuses Variance: ± 4 Additional Information: *100% Accuracy Name: Charged Cry Type: Physical, Magic Target: Single Enemy Attribute: Non-Elemental MP Per Level: 1 - 24 Damage/Healing Per Level: 1 - 1200 Condition Per Level: 1 - Lock Variance: ± 4 Additional Information: *70% Accuracy Name: Charged Yahoo! Type: Physical, Magic Target: All Enemies Attribute: Non-Elemental MP Per Level: 1 - 38 Damage/Healing Per Level: 1 - 800 Condition Per Level: 1 - Lock Variance: ± 4 Additional Information: *70% Accuracy -------------------------------------------------------------------------------- KANAKO YASAKA -------------------------------------------------------------------------------- Name: Curse Serpent Type: Magic Target: Single Enemy Attribute: Earth MP: 12 Condition: Death, Poison: oo turns, Silence: oo turns Variance: ± 4 Additional Information: *80% Accuracy Name: Revered Pillars Type: Physical Target: Single Enemy Attribute: Physical, Blunt, Earth MP: 24 Damage/Healing: 1200 Variance: ± 4 Name: Rising Zephyr Type: Magic Target: Single Enemy Attribute: Wind MP: 22 Damage/Healing: 1000 Variance: ± 4 Name: Falling Onbashira Type: Physical Target: All Enemies Attribute: Physical, Blunt, Earth MP: 30 Damage/Healing: 1400 Variance: ± 4 Name: Omiwatari God Cross Type: Magic Target: Single Enemy Attribute: Ice MP: 32 Damage/Healing: 1600 Condition: Freeze: 50 turns Variance: ± 4 Name: Source of Rains Type: Magic Target: All Enemies Attribute: Water MP: 22 Damage/Healing: 1200 Variance: ± 4 Name: Divine Serpent Type: Magic Target: Single Enemy Attribute: Earth MP: 20 Damage/Healing: 1000 Variance: ± 4 Additional Information: *Drains HP Name: Expanded Onbashira Type: Physical Target: All Enemies Attribute: Physical, Blunt, Earth MP: 45 Damage/Healing: 3000 Variance: ± 4 Name: Red Mouth Mishaguji Type: Magic Target: Single Enemy Attribute: Earth MP: 180 Damage/Healing: 8000 Condition: Poison: oo turns, Blind: oo turns, Silence; oo turns, Slow: oo turns Variance: ± 7 -------------------------------------------------------------------------------- YUUGI HOSHIGUMA -------------------------------------------------------------------------------- Name: Storm on Mt. Ooe Type: Magic Target: All Enemies Attribute: Magic MP: 34 Damage/Healing: 800 Variance: ± 4 Name: Four Devas Arcanum Type: Physical Target: Single Enemy Attribute: Physical, Earth MP: 40 Damage/Healing: 1500 Condition: Death Variance: ± 4 -------------------------------------------------------------------------------- LUNASA PRISMRIVER -------------------------------------------------------------------------------- Name: Stradivarius Type: Magic Target: Single Enemy Attribute: Ghost MP: 30 Damage/Healing: 650 Condition: Paralyze Variance: ± 4 Name: Guarneri del Gesu Type: Magic Target: All Enemies Attribute: Ghost MP: 22 Damage/Healing: 350 Condition: Sleep Variance: ± 4 Name: Slow Sound Type: Magic Target: Single Enemy Attribute: Ghost MP: 25 Damage/Healing: 450 Condition: Slow Variance: ± 4 -------------------------------------------------------------------------------- AKI MINORIKO -------------------------------------------------------------------------------- Name: Warm Colour Harvest Type: Magic Target: All Allies Attribute: Magic MP: 0 Damage/Healing: 20 MP Variance: ± 0 Name: Autumn Sky Type: Magic Target: Single Ally Attribute: None MP: 100 Condition: Physical/Magical resists Up Name: Bumper Crop Type: Magic Target: All Allies Attribute: Magic MP: 25 Damage/Healing: 700 Variance: ± 7 Name: Owotoshi Harvester Type: Magic Target: Single Enemy Attribute: Earth MP: 54 Damage/Healing: 2000 Variance: ± 6 Additional Information: *80% Accuracy -------------------------------------------------------------------------------- AKI SHIZUHA -------------------------------------------------------------------------------- Name: Autumn Leaves Type: Magic Target: All Enemies Attribute: Earth MP: 24 Damage/Healing: 650 Condition: Slow: oo turns Variance: ± 5 Name: Madness Leaves Type: Magic Target: All Enemies Attribute: Wind MP: 28 Damage/Healing: 820 Condition: Berserk: oo turns Variance: ± 3 Name: Revival Leaves Type: Magic Target: Single Ally Attribute: Earth MP: 50 Condition: 25% Max HP Revive Variance: ± 0 Name: Maple Wize Type: Magic Target: Single Ally Attribute: None MP: 22 Damage/Healing: 1200 Variance: ± 6 Name: Leaves in the Dark Type: Magic Target: All Enemies Attribute: Earth, Wind MP: 28 Damage/Healing: 750 Condition: Blind: oo turns Variance: ± 4 Name: Maple Sappling Type: Magic Target: Single Enemy Attribute: None MP: 1 Damage/Healing: 50 MP Variance: ± 10 Additional Information: *Drains MP Name: Falling Blast Type: Magic Target: Single Enemy Attribute: Wind MP: 54 Damage/Healing: 2000 Variance: ± 5 Additional Information: *80% Accuracy -------------------------------------------------------------------------------- HINA KAGIYAMA -------------------------------------------------------------------------------- Name: Bad Fortune Type: Magic Target: All Enemies Attribute: Non-Elemental MP: 25 Damage/Healing: 600 Condition: Confusion: oo turns Variance: ± 4 Name: Broken Amulet Type: Magic Target: All Enemies Attribute: Non-Elemental MP: 32 Damage/Healing: 850 Condition: Blind: oo turns Variance: ± 4 Name: Misfortune's Wheel Type: Magic Target: Single Enemy Attribute: Magic MP: 20 Condition: -20 Attack/Defense/Magic Variance: ± 0 Name: Cursed Field Type: Magic Target: All Enemies Attribute: None MP: 38 Condition: Lower elemental resist Variance: ± 4 Name: Pain Flow Type: Magic Target: Single Enemy Attribute: Non-Elemental MP: 68 Damage/Healing: 2000 Condition: Death Variance: ± 4 Additional Information: *75% Accuracy *Ignores Defense -------------------------------------------------------------------------------- TENSHI HINANAWI -------------------------------------------------------------------------------- Name: Divine Pillar Type: Physical/Magic Target: Single Enemy Attribute: Earth, Holy MP: 28 Damage/Healing: 800 Variance: ± 4 Name: Heaven & Earth Press Type: Physical Target: Single Target Attribute: Physical, Blunt, Earth MP: 28 Damage/Healing: 500 Condition: -500 Defense Variance: ± 4 Additional Information: *75% Accuracy Name: Six Earthquakes Type: Physical Target: All Enemies Attribute: Physical, Earth MP: 34 Damage/Healing: 800 Variance: ± 4 Name: Enlightenment Type: Magic Target: Self Attribute: None MP: 50 Condition: +50 Attack/Defense/Magic Variance: ± 0 Name: Unletting Soil Type: Physical Target: All Enemies Attribute: Physical, Blunt, Earth MP: 39 Damage/Healing: 1200 Variance: ± 4 Name: World Creation Press Type: Physical Target: Single Enemy Attribute: Physical, Blunt, Earth MP: 66 Damage/Healing: 3000 Variance: ± 4 Name: Scarlet Weather Rhapsody Type: Magic Target: Single Enemy Attribute: Magic MP: 82 Damage/Healing: 3000 Variance: ± 4 -------------------------------------------------------------------------------- KOAKUMA -------------------------------------------------------------------------------- Name: Type: Target: Attribute: MP Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Damage/Healing Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Condition Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Variance: ± Additional Information: Name: Type: Target: Attribute: MP Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Damage/Healing Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Condition Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Variance: ± Additional Information: -------------------------------------------------------------------------------- IKU NAGAE -------------------------------------------------------------------------------- Name: Dragon Fish's Strike Type: Physical Target: Single Enemy Attribute: Physical, Pierce MP: 26 Damage/Healing: 800 Variance: ± 6 Additional Information: *Ignores Defense Name: Dragon Fish's Wrath Type: Magic Target: Self Attribute: None MP: 40 Condition: Non-Element Resist Up Variance: ± 0 Name: Elekiter Dragon Palace Type: Magic Target: All Allies Attribute: None MP: 72 Condition: Non-Element Resist Up Variance: ± 4 Name: Lightning Flash Type: Magic Target: All Enemies Attribute: Thunder MP: 37 Damage/Healing: 800 Variance: ± 6 Name: Dragon God's Wrath Type: Magic Target: Single Enemy Attribute: Thunder MP: 48 Damage/Healing: 1500 Condition: Paralyze Variance: ± 4 Additional Information: *85% Accuracy Name: Pearl of the Five-Clawed Dragon Type: Magic Target: All Enemies Attribute: None MP: 68 Condition: Non-Element Resist Down Variance: ± 4 Name: Swimming Oarfish Shot Type: Magic Target: All Enemies Attribute: Thunder MP: 89 Damage/Healing: 3000 Variance: ± 8 Additional Information: *80% Accuracy Name: Able Swimmer Type: Magic Target: All Allies Attribute: Magic MP: 25 Damage/Healing: 1500 Variance: ± 6 -------------------------------------------------------------------------------- LETTY WHITEROCK -------------------------------------------------------------------------------- Name: Cold Snap Type: Magic Target: Single Enemy Attribute: Ice MP: 26 Damage/Healing: 1100 Condition: Freeze Variance: ± 4 Additional Information: *85% Accuracy Name: Undulation Ray Type: Magic Target: Single Enemy Attribute: Ice MP: 32 Damage/Healing: 1200 Variance: ± 6 Additional Information: *Ignores Defense Name: Northern Winter Type: Magic Target: All Enemies Attribute: Ice MP: 34 Damage/Healing: 900 Variance: ± 6 Name: Absolute Zero Type: Magic Target: All Enemies Attribute: Ice MP: 68 Damage/Healing: 2500 Condition: Freeze, Slow Variance: ± 5 Additional Information: *80% Accuracy Name: White Album Type: Magic Target: Self Attribute: None MP: 40 Condition: +50 Defense Variance: ± 0 Name: Lingering Cold Type: Magic Target: All Enemies Attribute: None MP: 45 Condition: -50 Attack/Defense/Magic Variance: ± 4 Additional Information: *75% Accuracy -------------------------------------------------------------------------------- MYSTIA LORELEI -------------------------------------------------------------------------------- Name: Hooting in the Night Type: Magic Target: All Enemies Attribute: None MP: 22 Damage/Healing: 600 Condition: Silence Variance: ± 4 Additional Information: *85% Accuracy Name: Sphingid's Wingbeats Type: Magic Target: All Enemies Attribute: None MP: 22 Damage/Healing: 600 Condition: Sleep Variance: ± 4 Additional Information: *85% Accuracy Name: Poisonous Moth Type: Magic Target: All Enemies Attribute: None MP: 25 Damage/Healing: 650 Condition: Poison Variance: ± 4 Additional Information: *85% Accuracy Name: Night Sparrow Song Type: Magic Target: All Enemies Attribute: Wind MP: 32 Damage/Healing: 750 Condition: Blind Variance: ± 4 Additional Information: *85% Accuracy Name: Ill-Starred Dive Type: Physical Target: Single Enemy Attribute: Physical MP: 45 Damage/Healing: 1800 Condition: Blind Variance: ± 3 -------------------------------------------------------------------------------- WRIGGLE NIGHTBUG -------------------------------------------------------------------------------- Name: Meteor on Earth Type: Magic Target: Single Enemy Attribute: Earth MP: 25 Damage/Healing: 800 Variance: ± 2 Name: Firefly Phenomenon Type: Magic Target: All Enemies Attribute: Earth MP: 33 Damage/Healing: 1200 Variance: ± 1 Name: Night Bug Storm Type: Magic Target: All Enemies Attribute: Earth MP: 12 Damage/Healing: 20 MP Variance: ± 3 Name: Endless Night Hermit Type: Magic Target: Single Enemy Attribute: Earth MP: 56 Damage/Healing: 2200 Condition: Death Variance: ± 6 -------------------------------------------------------------------------------- TEWI INABA -------------------------------------------------------------------------------- Name: Two Rabbit Chase Type: Physical Target: Single Enemy Attribute: Physical MP: 25 Damage/Healing: 800 Variance: ± 10 Name: Rabbit Ball Type: Physical Target: Single Enemy Attribute: Physical MP: 32 Damage/Healing: 1200 Condition: Paralyze Variance: ± 4 Name: Great Fortune Crest Type: Magic Target: All Enemies Attribute: None MP: 50 Condition: Physical Resist Down, -10 Attack/Defense/Speed Variance: ± 8 Name: Elemental Rabbit Type: Magic Target: Self Attribute: None MP: 30 Condition: Elemental Resist Up Variance: ± 4 Name: Ancient Duper Type: Magic Target: All Enemies Attribute: None MP: 45 Condition: Elemental Resist Down Variance: ± 0 -------------------------------------------------------------------------------- CHEN -------------------------------------------------------------------------------- Name: Phoenix Egg Type: Magic Target: All Enemies Attribute: Magic MP: 28 Damage/Healing: 800 Variance: ± 6 Name: Flight of Idaten Type: Magic Target: Self Attribute: None MP: 58 Condition: +200 Speed Variance: ± 0 Name: Rumbling Jikou-ten Type: Physical Target: Single Enemy Attribute: Physical, Slash MP: 38 Damage/Healing: 1300 Variance: ± 3 -------------------------------------------------------------------------------- MIMA -------------------------------------------------------------------------------- Name: Piercing Wide Wave Type: Magic Target: All Enemies Attribute: Ghost MP: 22 Damage/Healing: 500 Condition: Removes positive statuses Variance: ± 7 Additional Information: *100% Accuracy Name: Anti-Spirit Illusion Type: Magic Target: Single Enemy Attribute: Ghost MP: 20 Damage/Healing: 1000 Variance: ± 6 Additional Information: *100% Accuracy Name: Wild Phantom Spirit Type: Magic Target: Single Enemy Attribute: Non-Elemental MP: 22 Damage/Healing: 0 Condition: Berserk: oo turns Variance: ± 4 Additional Information: *Reduces Ghost resistance. Name: Evil Field Type: Magic Target: Single Enemy Attribute: Non-Elemental MP: 24 Damage/Healing: 0 Condition: Blind: oo turns, Silence: oo turns, Slow: oo turns, Fear: 50 turns, Debrave: 50 turns, Deprotect: 50 turns, Defaith: 50 turns, Lock: 50 turns Variance: ± 4 Additional Information: *Reduces all resistances except Mystic *50% Accuracy Name: Stardust Parade Type: Magic Target: All Enemies Attribute: Non-Elemental MP: 20 Damage/Healing: 500 MP Variance: ± 9 Name: Reflection Nebula Type: Magic Target: Attribute: MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: Earth Light Nova Type: Magic Target: Attribute: MP: Damage/Healing: Condition: Variance: ± Additional Information: Name: Healing Omega Type: Magic Target: All Allies Attribute: Cure MP: 68 Damage/Healing: 2000 Variance: ± 4 Name: Twilight Spark Type: Magic Target: All Enemies Attribute: Mystic MP: 100% Max MP Damage/Healing: 5000 Variance: ± 10 Additional Information: *100% Accuracy Name: Starstorm Type: Magic Target: All Enemies Attribute: Non-Elemental MP: 120 Damage/Healing: 2000 Variance: ± 8 Additional Information: *80% Accuracy -------------------------------------------------------------------------------- SHINKI -------------------------------------------------------------------------------- =============================================== DIVINITY COMMAND SKILLS: =============================================== Name: Recharge Type: Magic Target: Single Ally Attribute: None MP Per Level: 1 - 0 Damage/Healing Per Level: 1 - 50 MP Variance: ± 0 Name: Mystic Square Type: Magic Target: All Allies MP Per Level: 1 - 60 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - Auto-Life Variance: ± 0 Name: World Desolation Type: Magic Target: All Enemies Attribute: Mystic MP Per Level: 1 - 75 Damage/Healing Per Level: 1 - 2200 Variance: ± 4 Name: Hexagram Cradle Type: Magic Target: Single Enemy Attribute: Shadow, Magic MP Per Level: 1 - 60 Damage/Healing Per Level: 1 - 1000 Condition Per Level: 1 - Poison, Blind, Silence, Berserk, Confusion, Sleep, Paralyze, Freeze, Slow, Stop, Fear, Debrave, Defaith, Deprotect Variance: ± 4 Additional Information: *70% Accuracy Name: Armageddon Memory Type: Magic Target: All Enemies Attribute: Mystic, Magic MP Per Level: 1 - 256 Damage/Healing Per Level: 1 - 5000 Variance: ± 0 Additional Information: *80% Accuracy =============================================== CALL COMMAND SKILLS: =============================================== Name: Thousand Pain Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 48 Damage/Healing Per Level: 1 - 1000 Condition Per Level: 1 - Lock Variance: ± 5 Name: Spiritual Heal Type: Magic Target: All Allies Attribute: Cure MP Per Level: 1 - 54 Damage/Healing Per Level: 1 - 1500 Condition Per Level: 1 - All statuses Variance: ± 5 Name: Frostbite Type: Magic Target: All Enemies Attribute: Magic, Ice MP Per Level: 1 - 37 Damage/Healing Per Level: 1 - 1200 Condition Per Level: 1 - Freeze Variance: ±4 Name: Demon Flare Type: Magic Target: Single Enemy Attribute: Magic, Fire MP Per Level: 1 - 56 Damage/Healing Per Level: 1 - 2000 Condition Per Level: 1 - Berserk Variance: ± 4 Name: Sword Rain Type: Physical Target: Single Enemy Attribute: Physical MP Per Level: 1 - 48 Damage/Healing Per Level: 1 - 1000 Condition Per Level: 1 - Deprotect Variance: ± 4 -------------------------------------------------------------------------------- YOUKI KONPAKU -------------------------------------------------------------------------------- Name: Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: Name: Type: Target: Attribute: MP Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Damage/Healing Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Condition Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Variance: ± Additional Information: -------------------------------------------------------------------------------- CHAOS -------------------------------------------------------------------------------- Name: Type: Target: Attribute: MP Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Damage/Healing Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Condition Per Level: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Variance: ± Additional Information: Name: Type: Target: Attribute: MP Per Level: 1 - Damage/Healing Per Level: 1 - Condition Per Level: 1 - Variance: ± Additional Information: -------------------------------------------------------------------------------- DAIYOUSEI -------------------------------------------------------------------------------- Name: Starlight Barrier Type: Magic Target: Single Ally Attribute: Magic, Mystic MP Per Level: 1 - 75 Damage/Healing Per Level: 1 - 0 Condition Per Level: 1 - Reflect Variance: ± 0 Name: Nature's Embrace Type: Magic Target: All Allies Attribute: Magic, Cure, Mystic MP Per Level: 1 - 99 Damage/Healing Per Level: 1 - 9999 Variance: ± 0 -------------------------------------------------------------------------------- EIRIN YAGOKORO -------------------------------------------------------------------------------- Name: Earth in a Pot Type: Magic Target: All Enemies Attribute: Magic MP: 25 Damage/Healing: 750 Variance: ± 5 Name: Awakened God Type: Magic Target: Self Attribute: None MP: 50 Condition: Elemental Resist Up Variance: ± 4 Name: Sky-Born Genealogy Type: Magic Target: All Enemies Attribute: Magic MP: 32 Condition: -50 Defense Variance: ± 0 Additional Information: *80% Accuracy Name: Game of Life Type: Magic Target: Single Enemy Attribute: Magic MP: 32 Condition: Death Variance: ± 0 Name: Apollo 13 Type: Magic Target: All Enemies Attribute: Magic MP: 68 Damage/Healing: 2000 Variance: ± 4 Name: Galaxy in a Pot Type: Magic Target: Single Enemy Attribute: Magic MP: 72 Damage/Healing: 4200 Variance: ± 7 Name: Hourai Elixir Type: None Target: All Allies Attribute: None MP: 180 Damage/Healing: 9999 Condition: All Resist Up, Cures negative statuses Variance: ± 10 -------------------------------------------------------------------------------- SHIKIEIKI YAMAXANADU -------------------------------------------------------------------------------- Name: Bar of the Ten Kings Type: Magic Target: All Allies Attribute: None MP: 80 Condition: Full Revive Variance: ± 0 Name: Charge of Virtue Type: Magic Target: Single Enemy Attribute: Shadow MP: 38 Damage/Healing: 1500 Condition: Death Variance: ± 4 Additional Information: *80% Accuracy Name: Last Judgment Type: Magic Target: All Enemies Attribute: Holy MP: 54 Damage/Healing: 2000 Variance: ± 4